
Originally Posted by
Red Harvest
I'm already on record about the archery missile rating being too high across the board. I don't think an arrow should get the same missile rating as a javelin. Why? First, historically in this time period, javelins were more effective military weapons than archery (early on, the entire Punic War time frame...this changes some time around the Marion reforms or later.) Second, from game balance, the archers have more range and 5 times as many missiles. Third, if you had to make the unfortunate choice of getting hit by one, which would you chance: the javelin from a "highly_trained" peltast, or an arrow from an "untrained" archer with a self-bow? (I'm making the assumption that "chance of a hit" differs from the missile attack rating.)
The archer "flaming arrows" option really should make all archer units cost a hundred more apiece, plus considerably more upkeep. Heck, it is one of the few anti-elephant devices available. And they also will rout just about any unit that has poor morale.
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