Thanks!Originally Posted by Nigel
This is both a) my take and b) based on commentary by some modern military historians who where actually in the modern military.
Remember that the ancient historical record is very short on detail on these matters, since the things of importance to historians living in ancient times had very little to do with military tactics, and the level of consistent military leadership just didn't exist as it does today.
Adrian Goldsworthy comes under some criticism as being 'too theoretical' by academic historians, but is generally well respected by military historians that have an understanding of modern military science. This is why I tend to think the way I do about the checkerboard, but am also careful to say 'its my take'. Its based on a lot of reading/homework by me and all the historians I've read, but nothing said about military matters in ancient times can be said to be truly 'accurate'.. the detailed record is just too vague.
And finally, yes.. you understood my points correctly. Even with my understanding, I don't do this in RTW since a) Its just too much micro to hold a checkerboard; and b) at the unrealistically fast speeds of the cav units, and the generally close quarters that the fights occur in (distance wise vs. speed), most battles start 'at the point of joining' where I believe a legion would be transitioning to a cohesive frontal line anyway.
I do maintain a 2-4 unit reserve behind the line (in keeping with what I believe are good, if ancient tactics) so that I can reinforce where things are 'hottest'. I do this even pre-Marian, even though the common use of a tactical reserve didn't come into common play until after Scipio's victories against the Carthaginians. It might not be historically accurate, but I'm playing to WIN, not be accurate.![]()
Another important point is that RTW doesn't penalize you for having two infantry units fighting 'in the same space', which is actually a severe departure from reality (but one which I like, since the game is more fun that way). One aspect of melee fighting by Roman cohorts that is important to keep in mind is that room is required for fighting.. and the idea of 2 cohorts occupying the same space during fighting just didn't happen. In the modern military one of the most dangerous things you can do is pass one unit through another.. too many opportunities for friendly fire mistakes during a heated battle. The same goes for ancient times.
When the god of chaos visits the battlefield, consistency and simplicity are the best ways to manage that chaos. And the god of chaos always visits.
And yet another thing that occurred to me.. the idea of a 'cohesive front line' is not something that has been abandoned in modern times! It carries forward to today! Breaks in modern lines of combat result in just the types of problems you might expect.. flanking/envelopment issues and the like. The speeds of this happening are faster, but the concepts are exactly the same.. And that is yet another reason I tend to think of the checkerboard the way I do.
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