Quote Originally Posted by Saracen_Warrior
Archers shoot jsut as bad when they're in the woods shooting out as they do when out shooting in right. If this is true then i would have just shot at the byz infantry, done some feigning to get them out. Then loaded em up with 224(8 X 28) arrows, then moved on and worried about the archers.
I am not sure that you are saying the same , but I observed, that if my archers are at the edge of a forest (but still covered) can shoot pretty well at other archers in the open, while they are sheltered somewhat.

@Don: Since you have 6 units you can easily keep the enemy in constant move by attacking and withdrawing from different directions. The enemy will tire, moral will go down and what is important: if the archers move they can't shoot. But you can shoot with four units using only two for fake attack. Once they are in the open - as it have been said - they are yours! It may or may not help, its hard to tell without actually seeing their positions - a screenshot would help.

Anyway most of the time you have plenty of time, no need to charge in until you have arrows and the timer is not at the last few minutes.

By the way have you realized that if you are the defender and manage to pull the time all the way, so that the timer is running out the AI will not wait for it to run out but withdraw? Which is strange because sometimes you get to pursue the slow units since the fast ones have withdrawn...