Yet another developer throwing in his 2 cents here.....

As has been mentioned, QA costs money, and bugfixing costs money.

The devs want to make a great game, but the beancounters and the top management don't care about making a great game. They care about making cash.

From my personal experience, the decisions on bug fixing come down to three things:

1) How hard is it to fix? (How much will it cost to fix the bug?)
2) How many people will be pissed if it doesn't get fixed?
3) Will those people be angry enough to ask for a refund, or not buy new products? (How much will it cost if it doesn't get fixed?)

CA certainly has a HUGE database full of many, many bugs in this game, most of which will never get fixed. That's just the way it goes. One big strain between QA and developers in most organizations I've worked in is that very few of the bugs QA finds ever get fixed. (QA guys tend to get really touchy about spending countless hours finding a truckload of bugs, only to have most or all of them be ignored)

Unless you are angry enough to vote with your wallet, CA might care, but Activision won't.