Yes I have.
And its a good idea to have them.
Yes I have.
And its a good idea to have them.
"Woof! Woof! Woof! (I came, I saw, I conquered)" - Pupu - Lead War Dog.
How about another Viking one? more raiding features with a map the size of europe, prehaps the world?
Or an older asian one. i personaly think that they should stick with swords
than anything else..they could even remake medieval and rome
And he rose, and spoke forth, "Go my warriors, go forward to victory!"
Another Viking one would be nice if they included a map like this:
https://forums.totalwar.org/vb/showthread.php?t=39131
China would be good yes, even great. Perhaps more of Asia; India, Korea, Burma/Muanmar, Thailand, plenty of terrific nations.
Napoleonic wars wouldn't be so suitable, for two reason:
Strategically, a very great deal hinged on naval warfare; blockades, Trafalgar, Egypt, etc, etc.
Secondly, they had very few types of units as far as I know, and no great variety across the nations (with some exceptions). (I could be wrong on this...)
My vote would go to the post-medieval, pre-french revolution period. Mongols in the East, Ottomans in the South, religious strive, oodles of fun! Many different units, many different cultures. Maybe patch in the conquest of the Americas and the influx in wealth (possibly inflation, as gold pours in units get more expensive) Also gunpowder slowly gains in importance, but doesn't quite become all-important until the very end, thus fitting better with the engine.
"Notte e giorno faticar, Per chi nulla sa gradir,
Piova e vento sopportar,Mangiar male e mal dormir.
Voglio far il gentiluomo
E non voglio più servir..."
Maybe a Napoleonic game might be the time when the game could improve upon naval warfare with a tactical component similar to land battles:
http://www.wargamer.com/articles/sal...s/salvo_05.jpg
Last edited by Pericles; 02-09-2005 at 01:49.
Ever played Napoleonic total war? Its a mod for MTW and I think this shows how well it really could be done. There are MANY unit types and many factions and its a fascinating game. I think this would be a great idea for the next TW game, imagine those massed battles with Highland infantry bayonet charges, the charges of the scots greys and curiassiers etc, the massed artillery and smoke filled battlefields. I reckon it could make for one of the most dramatic TW games yet.
I remember the last time I got kicked by a girl. She was aiming for the person next to me, but it hurt like hell all the same. Sorry, thats way off topic. Maybe Mayan/Aztec would be good, or Native American tribes. The War of 1812 would actually be great, you can have quite a few factions(6 Nations, Mohawk, France, The United States, Canada, Britian, The United Tribes of Techumseh(spelling)), and the units could range from Native Scouts to British Grenadiers.Originally Posted by Ed TW
has anyone suggested the Successor states yet?
It would be very similar to Rome. Maybe a great expansion.
I'd like to see something with China. The Warring States period would be great fun to play and has a diverse range of territory.
Fantasy would also be great fun. LotR has already been bought and done (badly). It isn't really right for TW anyway. The scale isn't big enough. The battles were big, but few and hardly any countries involved.
TW is better for Tolkiens Silmarillion but someone at CA said the rights for a game on that book were purchased a few years ago by somebody with deep pockets. Which is sad, it would have been perfect.
Dragonlance would be good, but expensive. I'd prefer to see original content. They can spend the money they save on development.
Bottom line:
Original Fantasy
or China
to the list of famous generals of the time Cao Cao. how could you forget him?
Last edited by Maedhros; 02-10-2005 at 06:08.
KZ
"A positive attitute may not solve all your problems, but it will annoy enough people to make it worth the effort."
Herm Albright
Well, I have nothing against a good fantasy game.Originally Posted by Mikeus Caesar
I think the TW engine could accomodate a lot of time periods and settings...
China would be great, I just don't know if there's enough of a market for it. Japan is one thing, people may not know about the feudal period specifically but most people are familliar with samurai, ninja, etc. China would be totally new for most americans and europeans. For example, go ask any random person what kind of weapons the chinese used predominantly in, say, the three kingdoms period. Now ask them what kind of weapons the japanese used in the sengoku jidai period.
But I'd really like to see it nontheless.
Perhaps however at least they've all seen the terra cotta soliders (which came right out of this period) and I'm sure the vast majority of players interested in war games are far more familiar with Sun Tzu or even Confucious(both lived during this period) than with any Japanese figure.Originally Posted by Dracleath
Might be interesting to have a TW game based on the Pacific region.
That way, we would have China and Japan, with the possibillity of introducing Europeans into the mix...
My preferences for TW future would be:
WWII - Europe: Total War (Turns in Weeks) (Map similar to Medieval + American East Coast) Expansion would be WWWII - Pacific: Total War (Island Hopping and East Asia countries)
We work to live, and to live is to, play "Total War" or drive a VR-4
Well that could make for an interesting game, especially with the differences between tribes/factions, the terrains were battle were fought, the ressources available, and so on... They were a lot of mis-matched units, irregulars, and armies/battles were not always fought on falt plains with 2000 men in each army ...Originally Posted by evil_maniac from mars
Asia could well be another intersting battle ground, and China especially ... the few things I know about the country is that it was a war-oriented culture for a long time ("noob" on that periode, so feel free to correct me)
Looking in the mirror, we are ready to conquer the World.
Stepping outside, we forgot who we really are.
Do you think taking the world war II concept, which is only just more than 50 years ago, and today there are still plenty of tentsions between the people, would be a good idea to make a computer game on?Originally Posted by kiwitt
"Woof! Woof! Woof! (I came, I saw, I conquered)" - Pupu - Lead War Dog.
Well games like battlefeild1942 have done pretty well for themselves not to mention hundreds of others. The problem with WWII is the modern guns and trench warfare. Seeing your men sit in a trench and fire at the enemy as they come towards you is probably not that fun.
Well a lot of games using that concepts have already been released (more FPS than any type I think). Terrorists/Special Forces (wayyyyyyyy before 9/11 btw), WWII settings, this kind of things. While you always find some imbecile flaming the servers and boards with racists/ethnic/whatever comments, the main problem was bots (aimbots, for those who don't know them: they find and sometimes shoot the other players for you .. you just have to run around the map ... dreadful thingOriginally Posted by romeo_longsword
but I won't get into specifics here)
Like I said, there were some true flamewars, but it was mostly due to the average age of the players (hard to find mature players/people of less than 15 years, if you get my drift -also, I'm speaking of generalities in this post) and to the fact that the communities a) evolved from a relatively small core of beta-players and were spammed by new players when the game was finally put on shelves, like in the case of Tactical Ops (TO) b) the moderators were not strict enough, or were just plain disgusted/tired/had moved to other things, leaving a gap that people more or less competent and mature tried to plug.
So the short answer to your question, IMHO, is yes, but the genre have been used, re-used, uber-used, rinsed, re-rinsed .. get my drift?![]()
Looking in the mirror, we are ready to conquer the World.
Stepping outside, we forgot who we really are.
Perhaps predictably given my nick, I would throw in my lot with a revisit to Japan. Only this time starting around 1100AD with the 'Bow and Horse' era of classical heroes and progressing through the Mongol Invasions up to Sengoku-jidai. For those who think modded RTW can provide the solution to this and other periods; have you followed the trials and tribulations of the Sengoku mod? Just seems there's too much hard-coded stuff in RTW to get the full effect...
As to what I think the next installment might be; don't the new episodes of 'Time Commanders' featuring Dark Ages battles such as Hastings and Stamford Bridge suggest this will be an expansion at least? Then again they also featured Troy the previous week...
If the next game is in the Napoleonic/gunpowder period, I wonder if work will be done to give us tactical control over naval battles?
Would the battles unfold similar to something like "Age of Sail"?
Maneuvering those large "Man of Wars"; trying to cross the "T"; loading grapeshot into cannons; delivering broadsides...
Is this something TW gamers would like to control as well as land battles?
Last edited by Pericles; 03-09-2005 at 22:41.
I think Africa : Total War could work for a few different eras. The most dynamic might be the 1450 - 1750 period. There were tons of competing tribes, the Atlantic slave trade, and European influence.
In the realm of fictional arenas here was what I was thinking.
Arrakis : Total War. Contrary to what most of the computer games about Dune have shown, the combat was almost entirely close quarters in Frank Herbert's books. Personal shields made guns useless. Lasguns could cause a nuclear explosion if against a shield, so hand to hand would be the key. Also, the territory/province idea could work for harvesting spice(new mode needed).
Yes I to would like to see more to do with the Vikings as well with more raiding and yes a bigger map would be nice.It would be nice to have the Swedish go into Russia and start their raiding and exporation into the east down into Constinopole and Bagdad as well as have the Norwiegians rading Ireland some more.I would include their voyage to Iceland and Greenland and Newfoundland.This would be great other than a Total Star Trek war game.lolOriginally Posted by McDoogle
![]()
I haven't read this thread all the way through but is Creative Assembly have plans on making another TW game or few more would be nice.
With all of history as their inspiration, the TW series could go on for a long time...Originally Posted by Age
My only worry is the direction and type of game they are aiming for (ie will future TW games be more arcadish and less in-depth?)
Has there been any word yet on what the RTW expansion will be about?
And has there been any indications on what the next Official TW game will be?
Inquiring minds need to know... heheh
![]()
![]()
We norwegians just love those island monks!Originally Posted by Age
![]()
MTW II with Early Medieval starting dates - All Europe/North Africa/ over to East Iran
AD798
AD950
AD1070
AD1210
AD1304
Wow it's been a while since I posted here, I've been abroad and not touched a computer in about 6 months.
Anyway I have a few opinions on what the next total war game should be and should not be. This is my opnion and nothing more though.
Firstly I believe that the greco-persian wars would be an excellent period for the next total war. Failing this I agree with alot of other people about china, possibly with japan and the mongols included but with china as the main focus. I believe that those would be a success. Also if CA wanted to go with something alot bigger they could go from the dark ages to around the 16th century in a new version of mtw covering more of the east.
The Total War Games that I don't think should ever happen are any WW1/WW2 games, because the engine doesn't lend itself to the air and naval power necessary. WW2 battles were not 'pitched' on fields like Medieval or ancient ones for example. So a totally different engine would be needed. Also I'd be against any 'new world conquest total war' games due to the fact that these battles were not even remotely fair, they were unbalanced massacres, and usually involved the spanish cavalry cutting down the incas of peru with ease. The same would apply to Africa. The 'Thousands of zulus being shot to pieces by a few 100 riflemen': Total 'War' is not even an idea of a game.![]()
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
while i don't know much about chinese military history, lots of people sound enthusiastic about China TW or Asia TW.
a proper Napoleon TW with playable naval battles would be great.
the expansion/s for Rome should have something earlier with Alexander, and something afterwards with the roman empire itself, and the great barbarian migrations and invasions, and maybe even continuing into early byzantine times and having the rise of islam, okay, maybe not all in one game...
but the map should be expanded northwards and eastwards. more of the persian empire would be good. the map should be expanded to include the Indian sub-continent.
Mesoamerica TW would be amazing, think of the colours!
start off with the olmecs and the teotihuacanos and all that, then have the later eras with the Aztecs and Maya and the Spanish conquistadors invading. that would be very cool.
i'm not all that sure about an Africa TW game or an american civil war TW game...
but something to continue off from where Medieval TW left off, with the Age of Discovery, except that the European Empires overseas should be sort of non-playable, or maybe short campaigns on mini-maps of their own, such as the american war of independance, the Spanish conquistadors, areas of Asia and Africa, etc. on their own mini-maps. but the main game would be in Europe (and north africa and western russia and the middle east) with the religious wars (ending with the treaty of westphalia ???) and the industrialization of parts of Europe, and the revolutions, that would be cool!!!
it could be called Revolution: Total War (it would end with the French Revolution), which would have the Napoleon Total War expansion set... just throwing ideas out there...
My guess for the RTW expansion is the introduction of the spread of christianity, probably involving the nation of israel, adding more of a religious 'touch' to it i suppose...
or the alexandarian period, where the campaign map would be centralised around the eastern part of the mediterranian, like viking invasion, where the campaign map was a detailed version of england.
and, i give my 2 cents towards china: total war. hugely diverse, in both military, politics, economy-wise, and religious influences as well...however, a lot of research is needed to go into chinese history. also, if other factions like india, japan, korea, laos, vietnam, etc... are to be included, then EXTRA research is needed, and how their advancements and timelines match up with china's history.
and besides, weve had 2 TW games centred around europe, and 1 around asia. have another one in asia!
im not too concerned with people not knowing too much about chinese history...its just a learning curve. on these forums, many people have the perception that if u dont know about the history behind a TW game, then they wouldnt buy it. i bet that not many people knew much about feudal japan (save ninjas and samurai), yet it was the first TW game that springboarded both MTW and RTW into massive popularity.
and EVEN IF the game would be not so popular with many anglo-saxon white audiences in Europe and America, then many OTHER audiences IN OTHER countries would like it as well...
well...thats my 2 cents![]()
TIME IS A DOUBLE EDGED SWORD...
Abuse it, and it will work against you...![]()
Use it wisely, and you will be eternally
and everlastingly rewarded and blessed
World:TotalWar
Ottoman to WW1
Because Nukes are out of the Question.
Pray for the Pope, I am Protestent, but still pray.
Buy me MTW2 and RTW of I'llyour
Bookmarks