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Thread: Archery vs. Weather

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  1. #1
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Archery vs. Weather

    Red, perhaps you should change the Foresters to Cretans. The Foresters are good enough in melee that the AI considers it more effective to charge in with them.

    I remember when I ran tests in MTW with archers, the Nizari just wouldn't stay put and kill my pikemen with their bows. I think the same applies here. Use a less powerful archer unit, at least in the melee department.
    You may not care about war, but war cares about you!


  2. #2

    Default Re: Archery vs. Weather

    You could increase the experience to 9 on the target unit so that the AI won't want to attack it.

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  3. #3
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Archery vs. Weather

    It is just another case of weak AI. Logical AI would keep the enemy at "the end of the stick." Why take any casualties by closing? The AI should force you to come to it when it has the only ranged units. Even with archer missile attack at 1 they will close. Now they are usually stopping, but at a range of ~50 yards. (And the higher end archers actually charge me and die like fools.) That is nuts. Do they think they are javelinemen? As it is changing formations from phalanx to non-phalanx seems to have some impact on the range, so I can't trust the AI to allow me to do anything quantitative this way, only qualitative because I can't be certain of the range used.
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  4. #4
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: Archery vs. Weather

    Maybe you should try this in multiplayer instead?

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  5. #5
    Quintus Libo / Austria Member Glaucus's Avatar
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    Default Re: Archery vs. Weather

    If you want to meet and have a game so we can test it all up, I'm game. My MSN is darth_glaucus@hotmail.com my email is the same
    HBO Rome:
    Mark Anthony
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