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  1. #1
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default New Campaign Map: my problems

    Hi.
    I have read the excellent tutorial about new campaign maps, and there is said that problems must be posted in this forum. So here they are.
    My interest is to do a map of Hispania, including Italy, south of France and north of Africa.

    First of all I copied the folder Data\world\maps\campaign\imperial_campaign
    and renamed it as Hispania. I copied also in this new folder all the files of
    Data\world\maps\base. I eliminated the files for factions description and included the maps and leader_pics of the factions to be included in the map (I took them from the RTRealims mod). The txt files finally included in this folder were:
    descr_disasters, descr_events, descr_mercenaries, descr_regions, descr_regions_and_settlements, descr_strat, and descr_terrain
    I copied also in Data\text the file imperial_campaign_regions_and_settlements_names and renamed it as Hispania_regions_and_settlements_names.

    Using Adobe PhotoShop 7.0 and ImageReady 7.0 I divided the original map in two slices (left and right) having the following dimensions:
    W 123 H 156 ----> disasters.tga, map_features.tga, map_regions.tga, map_trade_routes.tga, and radar_map1 (in the map_regions I eliminated the rests of the eliminated regions by painting them with the colors of the neighbour regions.)
    W 186 H 237 ----> maps of the different factions (britons, brutii, carthage, gaul, german, illyria, julii, numidia, scipii)
    W 246 H 312 ----> map_roughness.tga, and radar_map2
    W 247 H 313 ----> map_climates.tga, map_ground_types.tga, and map_heights.tga
    These are examples of the result.

    With water_surface it was more difficult. I cut it in width aproximately in the same proportion and resized the result to 256X256.

    Next step was to change the dimensions of the map in descr_terrain.txt (W 123 H 156). I eliminated from the other txt files all the references to events or things situated at X coordinate higher than 123. I eliminated all the regions and cities names laying out of this new map.
    The harder work was with descr_strat, as it was necessary to completely eliminate some factions (egypt, macedon, seleucid, parthia...) but in case of numidians and mainly greek_cities they preserve part of their land and it is necessary to be careful to fit all the parameters (number of armies, faction leader, sons and their ages...).

    But my idea was to keep only the south part of this new map, and I did the same to reduce
    the dimensions to:
    W 123 H 109 (in map_regions, the same work as above)
    W 186 H 164
    W 246 H 218
    W 247 H 219
    In water_surface I did the same as above.

    I eliminated the corresponding regions and the britons and germans factions.
    I did the same work in descr_strat.

    The Hispania provincial campaign at this stage loads and it is possible to play the first turn.

    But at the end of the first turn the program detects a problem (not reported in mode
    -show_err) and it is necessary to close.

    HELP IS NEEDED TO SOLVE THIS PROBLEM!!!

    (sorry for such a long post)

  2. #2

    Default Re: New Campaign Map: my problems

    I think there is a minimum required number of provinces for every campaign, perhaps if you tried adding some...? Sorry that I can't be anymore helpful.

  3. #3
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: New Campaign Map: my problems

    Quote Originally Posted by anti_strunt
    I think there is a minimum required number of provinces for every campaign, perhaps if you tried adding some...? Sorry that I can't be anymore helpful.
    Thanks for your answer.
    Yeah, I was thinking on something similar. But...how does the sons_of_mars campaign work?
    Perhaps it would be necessary to change the victory conditions, (it is impossible to gain 50 provinces in a map with 36) but I don't know how.
    Cheers.

  4. #4
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: New Campaign Map: my problems

    You could add more provinces...

  5. #5
    Wandering Historian Member eadingas's Avatar
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    Default Re: New Campaign Map: my problems

    Have you checked disasters and events files?
    I'm still not here

  6. #6
    Senior Member Senior Member Duke John's Avatar
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    Default Re: New Campaign Map: my problems

    People have made working campaigns with only 4 provinces.

    Have you edited the mercenary text file? In there are also references to provinces. Since it also works when it's completely empty just erase everything inside it.

    After ending the first turn, the engine will place new mercenaries in each province according to descr_mercenaries.txt. If it finds an unknown region, CTD!

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