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  1. #1
    Senior Member Senior Member Duke John's Avatar
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    Default Re: New Campaign Map: my problems

    I was thinking about that too. I already have it semi-finished as part of my Japan progress. The big question is how many regions it should have. All the originals (that will give me some work) or whatever is present now at the Japan map (less work for me) or the bare minimum (4 or so and work for me).

    I am thinking of doing whatever I have now at the Japan map: 80 provinces or so, 2 factions (briton and senate), and descr_strat + map_...tga's that are stripped to the bare minimum.

    We would only need to write some guidelines for how to add a faction/province and how to edit the campaignmap.

    I guess I will have the files ready tomorrow.

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: New Campaign Map: my problems

    It should be a very basic map, so that people don't have to undo anything to customise it. People should be able to build on it as it is, so I think a small number of provinces is best. Maybe 3 factions (not many mods will want only 1).

    The ideal would be to have the text for having more than three faction commented out. That way to have an extra faction would take a minimum amount of work. But thats probably to complicated, best to keep it simple.

    If your doing this DJ, thats great news. :)

  3. #3
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: New Campaign Map: my problems

    Thanks for all the answers.
    I will check again all the txt files to search for any small mistake.
    In principle all the coordinates out of the new dimensions were erased (events, resources, characters), together with all the references to factions and provinces eliminated.
    I will report my findings if I finallly succed.

    Cheers.

  4. #4

    Lightbulb Re: New Campaign Map: my problems

    Guys !...Guys !....... why all this old style work when doing a campaign map ?!......just take a look at the Strategic RTW 3D Map Editor...it will ease your work if you don't want to do it in the masochist old way. See the latest news at www.twcenter.net

    Hmmm to bad that we don't have the TTO Forum here to to stop us from jumping in and out of the two main RTW Forums....ehhhh....to find news and downloads and to keep the moders world conected and stable....anyway this is life....
    Modding Arts Inc.
    Lead Producer for :
    EAW Warlord Demo Mod - 2489 downloads
    SWR ProtectorateTSB TC, SWR AN II,III Series - 20.340 total downloads

  5. #5
    Wandering Historian Member eadingas's Avatar
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    Default Re: New Campaign Map: my problems

    The Map Editor doesn't solve all the problems... the game still CTDs even if everything looks ok in the editor. And frankly, I find paintshop gives me more freedom and ease of work, but maybe I'm just old-fashioned :)
    I'm still not here

  6. #6

    Lightbulb Re: New Campaign Map: my problems

    Quote Originally Posted by eadingas
    The Map Editor doesn't solve all the problems... the game still CTDs even if everything looks ok in the editor. And frankly, I find paintshop gives me more freedom and ease of work, but maybe I'm just old-fashioned :)
    it was a small problem with the new version that was fixed two minutes ago...yup I know the feeling I am also to used to the old and difficult style....but we will change eventualy.

    Now that I am here let me see how the TTO & EB merging is going here....
    Modding Arts Inc.
    Lead Producer for :
    EAW Warlord Demo Mod - 2489 downloads
    SWR ProtectorateTSB TC, SWR AN II,III Series - 20.340 total downloads

  7. #7
    Wandering Historian Member eadingas's Avatar
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    Default Re: New Campaign Map: my problems

    BTW, why is the sea in the editor shown as being above the land? Or is it just me?
    I might switch to the editor once it gets the armies and characters in, as it's what gives me most headaches with campaign editing. That, and resources.
    I'm still not here

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