Results 1 to 7 of 7

Thread: Unit size and spear/sword/javelin question...

  1. #1
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Unit size and spear/sword/javelin question...

    I've searched the archives, the guides and the general forum, but have been unable to find the answer to the following questions:

    1) What is the max number of men in a unit? I've read that CA said 300, with some units only being able to have 256 men max. However, I've been unable to reproduce it with plain peasents. The game CTD when I put the number on 74 (in huge size this turns to 296 men).

    2) Is it possible to make non-phalanx spear units to swap to swords or javelins in battle? I know that phalanx units can swap to swords, but I remember someone mentioning that it wasn't possible with non-phalanx units.

    Thanks in advance you for your answers...

  2. #2
    Resident Northern Irishman Member ShadesPanther's Avatar
    Join Date
    Apr 2003
    Location
    Northern Ireland
    Posts
    1,616

    Default Re: Unit size and spear/sword/javelin question...

    1. I think 260 is the limit.

    2. holding alt will make them use their swords. But Yo would have to add it to the unit's stats and then add the anmations and models.

    "A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mudwrestle my own mother for a ton of cash, an amusing clock and a stack of French porn."
    - Edmund Blackadder

  3. #3
    The Philosopher Duke Member Suraknar's Avatar
    Join Date
    Dec 2002
    Location
    Navigating the realm of Ideas
    Posts
    707

    Default Re: Unit size and spear/sword/javelin question...

    The 300, is for the maximum types of units allowed in game, not the maximum men per Unit in Battlemap :)
    Duke Surak'nar
    "Η ΤΑΝ Η ΕΠΙ ΤΑΣ"
    From: Residing:
    Traveled to: Over 70 Countries, most recent: and

    ~ Ask not what modding can do for you, rather ask what you can do for modding ~
    ~ Everyone dies, not everyone really fights ~

  4. #4
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit size and spear/sword/javelin question...

    Quote Originally Posted by ShadesPanther
    1. I think 260 is the limit.
    Thanks.

    Quote Originally Posted by ShadesPanther
    2. holding alt will make them use their swords. But Yo would have to add it to the unit's stats and then add the anmations and models.
    Sorry, you misunderstood me. I mean:

    Can a unit like Triarii be moded to throw javelins as Primary weapon while keeping spear as Secondary one? Or spear units (except Phalanx ones) can only have one weapon?

  5. #5
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit size and spear/sword/javelin question...

    Quote Originally Posted by Suraknar
    The 300, is for the maximum types of units allowed in game, not the maximum men per Unit in Battlemap :)
    Ok. Thank you.

  6. #6
    Senior Member Senior Member Duke John's Avatar
    Join Date
    May 2003
    Location
    Netherlands
    Posts
    2,917

    Default Re: Unit size and spear/sword/javelin question...

    Can a unit like Triarii be moded to throw javelins as Primary weapon while keeping spear as Secondary one? Or spear units (except Phalanx ones) can only have one weapon?
    Have you tried already? If it doesn't work then there might be some things hardcoded, since spears and pikes are something special in the engine. If still you really like to have spears and javelins, then make the unit act like a swordsman, but model it with a spear and give it spear animations.

  7. #7
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
    Join Date
    Nov 2003
    Location
    Staring West at the setting sun, atop the Meneltarma
    Posts
    11,561

    Default Re: Unit size and spear/sword/javelin question...

    Quote Originally Posted by Duke John
    Have you tried already?
    No. Just finding out first, before the dive...

    Quote Originally Posted by Duke John
    If it doesn't work then there might be some things hardcoded, since spears and pikes are something special in the engine. If still you really like to have spears and javelins, then make the unit act like a swordsman, but model it with a spear and give it spear animations.
    I'll try that if I'm unable to use the classical method. Thank you...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO