iirc it's the Data\descr_character.txt file. You edit the value on the line that says:
starting_action_points 80
I haven't actually tried this myself, but it seems logical, and I'm pretty sure I remember someone saying that they'd got it to work.
iirc it's the Data\descr_character.txt file. You edit the value on the line that says:
starting_action_points 80
I haven't actually tried this myself, but it seems logical, and I'm pretty sure I remember someone saying that they'd got it to work.
Thanks for your reply, Encaitar.
Changing that the number in "starting_action_points" does affect movement range. Though it does it to everything: fleets, armies, and agents, and I want to change only fleets.![]()
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