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  1. #1

    Default Question

    Can spartan hoplites be built in any greek city with top line barracks, or only in sparta?

  2. #2
    Ambiguous Member Byzantine Prince's Avatar
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    Default Re: Question

    That's what i thought too. BUT, then I started seeing them in Syracuse as well. So Im not sure, I guess you can built them everywhere as long as it's greek.

  3. #3
    Member Member chemchok's Avatar
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    Default Re: Question

    Sparta and Syracuse, that's it.

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    Just another genius Member aw89's Avatar
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    Default Re: Question

    Syracuse was a spartan colony i think.


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    Member Member USMCNJ's Avatar
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    Default Re: Question

    syracuse was a colony of Corinth
    it became involved with sparta in the second part of the Peloponnesian war, the "Sicilian expedition". where athens tried to take Syracuse and all of sicily to boost up its trade empire, and get more money to defeat the spartans.

    Gylippus of Sparta came to the island trained the natives in the way of the spartans and kicked the athenians out.

    that's the relationship of Sparta and Syracuse in a nutshell.
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  6. #6

    Default Re: Question

    I thought U could do it anywere?
    Why cant we just get along???

  7. #7
    Member Member USMCNJ's Avatar
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    Default Re: Question

    in the game you need the "sparta" resource to build spartan hoplites.

    if you look at descr_regions.txt sparta and syracuse are the only 2 cities that have this resource.

    it makes sence cause Gylippus trained the natives.
    However, that was around 415 BC (around there) and the game starts in 270.
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  8. #8

    Default Re: Question

    I mean unless u need a special resource to make Spartans, i.e: red silk robes, u should be able to build it anywhere.

    Never finished my greek campaign. Hoplites are too weak for my taste, so are their crappy cavalries.
    Why cant we just get along???

  9. #9

    Default Re: Question

    I agree. After all, it's not as if you can only train Praetorians in Rome.

  10. #10
    Member Member USMCNJ's Avatar
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    Default Re: Question

    "sparta" is the special resource
    MILLER: I wish we lived in the day where you could challenge a person to a duel.

    MILLER: Now, that would be pretty good.

  11. #11
    Ambiguous Member Byzantine Prince's Avatar
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    Default Re: Question

    Only Spartans can be Spartan Hoplites. No one else could. It required specialized training. The Lakedemonians didn't go around colonizing and then sending people there to live forever. They were all based in Sparta. Everyone else was a slave to them.

    So in conclusion YES, Spartans Hoplites SHOULD only be made in Sparta. But i guess Syracuse could import them. I guess it makes sense like that.

  12. #12
    Member Member TEP's Avatar
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    Default Re: Question

    Quote Originally Posted by USMCNJ
    in the game you need the "sparta" resource to build spartan hoplites.

    if you look at descr_regions.txt sparta and syracuse are the only 2 cities that have this resource.
    Fascinating. I never would have guessed.
    Does this resource show on the map or anywhere else in the game? Are there other limiting resources like that? Elephants and camels come to mind, but they are visible on the map.
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  13. #13
    Ambiguous Member Byzantine Prince's Avatar
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    Default Re: Question

    Sparta is a city not an ethnicity. The clan if you will was Lakedemon. But only kids from the one and only Sparta were the best. Taht's how it should be in the game.

  14. #14

    Default Re: Question

    Thanks to all for the responses. I actually think that is a good thing (restricting spartian hoplites to sparta (and I guess it's 'colony')) - I only wish the same were true for legion units - only built in roman cities, auxlia only in conq cities - would make the game much harder for a human player vs. the computer.

  15. #15

    Default Re: Question

    Quote Originally Posted by Gunboat
    Thanks to all for the responses. I actually think that is a good thing (restricting spartian hoplites to sparta (and I guess it's 'colony')) - I only wish the same were true for legion units - only built in roman cities, auxlia only in conq cities - would make the game much harder for a human player vs. the computer.

    The newest Rome:Total realism mod takes this into consideration (up to a point). You can now only build units in barracks you've built, so if you, as a roman, captured a barbarian city, you wouldn't be able to build any units until you'd demolished their buildings and built your own, ie, Romanized the city.

    It works on a cultural rather than a factional level, however, so any Hellenic faction can use the buildings of any other Hellenic faction, for example.

    It seems a reasonable system, though I can't vouch for it as yet since my Seleucids have only taken other Hellenic cities so far...

  16. #16
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Question

    The Romans were really keen on getting the conquered folks signed up in the army ASAP - that little detail allowed them to "snowball" like they did, and especially early on shrug off the kinds of casualties that would've broken the backs of many empires. Heck, post Marius at least doing a twenty-five year stint in the legions was among the best ways to get a Roman citizen status...

    The Total Realism approach would be about as hardcore as you could get with the "roman only" approach without completely flying into the face of history.
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  17. #17
    Swarthylicious Member Spino's Avatar
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    Default Re: Question

    FYI, Tarentum was a Greek colony founded by Spartans, or rather, the illegitimate sons of Spartan women who decided to fool around while their men were off fighting elsewhere. Nonetheless these exiles were Spartans but obviously did not model their new home after Sparta. The Tarentines never adopted the Lycurgian constitution and thus their culture and society wound up being more like your average Greek city state of that era than Spartan.

    Sicilia Graecus (where Syracuse is located) having the 'sparta' resource doesn't surprise me. It has to be an oversight on the part of the developers. The strategic map has lots of little errors and inconsistencies like that. For instance, when rebelling why does Cyrenacia generally declare itself a Macedonian province? Check the descr_strat text file and look for the line that says faction_creator macedon to get the answer. Sicilia Graecus and a few other provinces that should have stronger cultural ties to the Greek City States also have this line. Seems like someone didn't double check the strategic map files for errors before finalizing the retail build.
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  18. #18
    Cynic Senior Member sapi's Avatar
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    Default Re: Question

    Sicilia Graecus (where Syracuse is located) having the 'sparta' resource doesn't surprise me. It has to be an oversight on the part of the developers. The strategic map has lots of little errors and inconsistencies like that. For instance, when rebelling why does Cyrenacia generally declare itself a Macedonian province? Check the descr_strat text file and look for the line that says faction_creator macedon to get the answer. Sicilia Graecus and a few other provinces that should have stronger cultural ties to the Greek City States also have this line. Seems like someone didn't double check the strategic map files for errors before finalizing the retail build.
    LOL, that is so wrong.

    Syracuse was one of the oldest greek city-states, so it makes sense that it can build spartan hopelites. On a related note, some cities revolt to Macedonia because, historically, it was very powerful not so long ago, hense their allegience.
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