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Thread: Man of the Hour

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  1. #1

    Default Re: Man of the Hour

    I have discovered some new evidence, partly thanks to my obsession with assassins. Playing Scipii, VH/M. The plan was simple. Train up a hoard of assassins and use them to bring down the other Roman factions without a silly civil war. Killed almost all the senators save the leader and the heir, which were too strong to touch. Killed almost all the Brutii, save two, who were infected with plague and i rightly believed would die soon. Then there was one: the 66-year old faction leader. Victory was at hand. Suddenly, i noticed a new family member. I thought he had slipped through my net around the capital, but i saw he was 20 something. then another, and another. Then the old man fell dead and another appeared.
    Then i realised that either this is some unknown mechanism for self-preservation, or the com is getting masses of Man on the hours because almost all of his generals are dead. So it was back to square one. The Brutii are down to one again, but a stupid captain is blocking the hordes from reaching him. Grrr...
    My only consolation is that the line of Brutii has been broken and all their new generals had funny surnames. Fortunately the senate doesnt do any fighting and they are down to their leader who is 40-something years old. I tried to get rid of him when he was only a faction heir but it didnt work and he got lots of Personal security traits and retinues. stupid fat food tasters. i have to wait 20 years till he's dead. Bah. I feel like being cruel and bribing the leaderless, massive stack of SPQR troops just for fun to see what they do. Maybe they might build another stack. We'll see, grrr.
    Flagellum Dei: The Scourge of God

  2. #2

    Default Re: Man of the Hour

    An easy way to train assassins for this purpose is to put 4 or more assassins around a rebel captain that is stationary. Every turn, get every assassin to assassinate the captain. A new one will appear every time. If you get a 10-rank assassin, he might be able to assassinate the heirs/leaders. Just make sure to kill the heir bef0re the king, otherwise you end up killing two very difficult kings as opposed to a somewhat difficult heir and then a difficult king. I did this with my Egyptian campaign, but I wasn't able to wipe out the ir faction. This might work against SPQR, though, as they only have a single settlement and few family members.

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