I've noticed discussion about this in other threads, and I think it would be good if we could settle this issue once and for all. The Renaissance housed what was probably the biggest military revolution in history, as it was the time when people stopped using swords as primary weapons, or even using shields at all, and instead used guns and pikes as the main body of the force. Cavalry stayed the same, only armour was almost completely abandoned as things moved into the pike & shot era. Now we must think about how this should be incorporated into the mod, as it is very important that it is. What my personal suggestion is is that in the earlier technology levels infantry and other pre-modern units have good stats, by which I mean the more medieval units, and then in the later tech levels there are no medieval units at all, and instead pikes and gun-units have superior stats so as to stop the player/AI from using earlier units. Another suggestion is that the Marian Reforms are used to do this, although I am unsure of this due to the fact that the Reforms would have to be triggered by a Crusader faction. We would then have to extensively engineer it so that the reforms are delayed for around a century before they kick in themselves. I think either of these would be good options, but only if we can use them well. Anyway, the decision is up to Celtic_Winter so I think we should let him be the main suggestion-taker.
Thanks,
SR
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