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  1. #1
    Moderator Moderator Gregoshi's Avatar
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    Default Re: Killzone

    Well, I started a campaign tonight. It looks like it could be fun if I get used to the controls. The aiming is waaaaaay too sensitive for my tastes. It seems like I go from a minor adjustment to a major swing with hardly a move of the right stick. The sniper rifle is tough too. I'm getting used to moving around, but I find that too often I get hungup on an object I can't see. In other games like MoH, I think it would allow you to "slide" around the obstacle and it had few movement traps. In KZ, I kept getting trapped against obstacles in the trenches of the first mission. I'm going to persist though and try to get over the learning curve.
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  2. #2
    Member Member Efrem's Avatar
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    Default Re: Killzone

    Console fps's are jokes.
    Viva La Rasa!!!

  3. #3
    Moderator Moderator Gregoshi's Avatar
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    Default Re: Killzone

    In general I agree. I didn't think the MoH games were too bad though. However, we got UT for the PS2 and then returned it a few days later. Aiming was so awful they had an "auto-lock" feature you could turn on to "assist" in aiming.
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  4. #4
    master of the pwniverse Member Fragony's Avatar
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    Default Re: Killzone

    It is not ideal to play with a gamepad but once you get used to it it isn't that bad. I am waiting for the next gen pad, it will have touchscreen, making it superior to a mouse keybord setup. Pinpoint accuracy with a analogue strafe/movement system, bring it on!

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