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  1. #1
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: The Best Mod?

    Quote Originally Posted by Pindar
    Hello,

    I had quite forgotten about this thread of mine. I hadn't noticed any real replies. In any case, sorry my good man I must disagree. The barbarians were quite barbaric. The Celts and Germans were without any of the social accoutrements one would associate with their betters to the South i.e. no written language, no developed engineering, no large urban centers, no centralized states, no interconnected system of trade etc.

    Roads: as I mentioned, for game purposes the roads play a key economic/strategic function. No such equivalent existed in the barbaric North. To argue to the contrary is to suggest some builders, maintainers and centralized interest existed. This is ahistorical.

    Ships: building a ship an maintaining a fleet for war purposes are not the same. There are no examples (minus the Britons) for this occurring. Thus the options should be removed.

    Siege: I have no problem with barbarian use of ladders or perhaps rams. Towers, sapping etc. were beyond their ken. I agree, that starvation was more of the norm than what the game portrays even amongst the civilized powers. The point however, siege war, if included in the game, should not allow a parity between the barbarian peoples and their civilized adversaries. There are no examples of Celts or Germans using such.
    You must remeber that there is such thing as balancing. If you didn't gave the barabarians their roads, which really isn't more then a path, they wouldn't be able to trade, and trade is the best income there is in the game. And they must have boats to, imagine Brittania with out boats in the Realism mod. Would not work. And the barbarians are already among the hardest factions to play as, and it would be impossible if thye started with just one province. There must be a balance between realism and maing the fame playable.
    Supporter and retired teammember of the Wheel of Time mod.

  2. #2
    Master of the Horse Senior Member Pindar's Avatar
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    Default Re: The Best Mod?

    Quote Originally Posted by Andreas
    You must remeber that there is such thing as balancing. If you didn't gave the barabarians their roads, which really isn't more then a path, they wouldn't be able to trade, and trade is the best income there is in the game. And they must have boats to, imagine Brittania with out boats in the Realism mod. Would not work. And the barbarians are already among the hardest factions to play as, and it would be impossible if thye started with just one province. There must be a balance between realism and maing the fame playable.
    Yes, balancing is a key factor.

    "We are lovers of beauty without extravagance and of learning without loss of vigor." -Thucydides

    "The secret of Happiness is Freedom, and the secret of Freedom, Courage." -Thucydides

  3. #3
    Member Member sharrukin's Avatar
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    Default Re: The Best Mod?

    "War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself."
    -- John Stewart Mills

    But from the absolute will of an entire people there is no appeal, no redemption, no refuge but treason.
    LORD ACTON

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