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  1. #1

    Default please... this bug is by far the worst

    remove the siege time limit.

    Nothing is more annoying.

    I make a lightning strike into the heart of the nile... getting ready to make a huge assault... I got 5 towers ready to take the walls, open the gates, and the rest of my army will storm in...

    oh but wait theres a 20 minute time limit... impossible. So I set it to 3x and let the time run down... nothing else you can do.

  2. #2
    Member Member FURRY_BOOTS's Avatar
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    Default Re: please... this bug is by far the worst

    yep, im feeling your pain im sure theres a mod out there somwhere, that can dissable the time limit, have a wee look around you should find something
    "I'll mace you good"-Homer Simpson

  3. #3

    Default Re: please... this bug is by far the worst

    The time limit isn't a 'bug', it's a 'bad feature'. And yeah, there are ways around it. Download a mod, or before starting a campaign, go into the 'historical battle' menu, but don't play a battle, then come out of the menu and make a new campagin. No time limit!

    Also, I've never found taking a city within 20 minutes to be too difficult. Once it got a little close (when I assulted Rome) but maybe giving up was a bit premature? After all, if you fought there would be a chance of victory, but giving up assures there is none...

  4. #4
    Member Member Didz's Avatar
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    Default Re: please... this bug is by far the worst

    Its not exactly a bug but I agree there should be a feature to turn the battle timer off or extend the time limit.

    However, there are a couple of utilities that allow you to do just that.

    Personally, I use the RTW: Time Limit Negotiator utility or TiLiN for short.

    It can be downloaded from here http://www.twcenter.net/forums/index...=9993&hl=tilin
    Didz
    Fortis balore et armis

  5. #5

    Default Re: please... this bug is by far the worst

    The timer might be a good idea in field battles, as it would put the initiative on the attacker and discourage turtling. But in sieges, it simply makes no sense whatsoever. If I've camped outside the gates for 2 years, and I'm assaulting now, I should think I have way more than 20 mins to defeat you.

  6. #6
    Member Member Didz's Avatar
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    Default Re: please... this bug is by far the worst

    I've never had any negative issues with the timer being off, either with seiges or battles.

    The thing it does discourage is the old trick of launching a sally against a beseiging AI army just to cause attrition. This can backfire if the AI refuses to quit the field or attack and create an awkward situation where you have to go out and drive them off the battlefield with inferior numbers of troops.

    Its happened to me once or twice but so far I've got away with it. You can always quit the battle anyway and provided all your troops are inside the city walls the worst that will happen is that its declared a draw.

    As far as open battle is concerned I don't consider it correct that we should win by the timer running out anyway. I've yet to encounter any enemy army that initiates a battle and then doesn't attack and if we initiate a battle we can't win we should withdraw.
    Last edited by Didz; 12-29-2004 at 13:47.
    Didz
    Fortis balore et armis

  7. #7
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Default Re: please... this bug is by far the worst

    The time limit is utterly ridiculous, regardless of whether I can win within the time limit.

    It takes the magic away, I remember the other Total Wars where a battle could last a could solid hour before it was over, now I've got to win in a time limit. It makes the following scenario

    "Men, we have 20 minutes to win this battle"

    "Why?"

    What possible reason would an enitre army have for giving themselves a limit to their battle? I hate limits, even if I usually finish before hand I don't like knowing that if things don't work out I may lose or draw due to the time running out.

    What exactally happens to my army? After 20 minutes do they all get a sudden rush of fear if they aren't done fighting?

    Stupid, luckily it can be turned off though.
    RIP TosaInu
    Ja Mata

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