View Poll Results: How should they be named?

Voters
19. This poll is closed
  • Teutonic-German

    7 36.84%
  • Old English

    1 5.26%
  • Gothic

    8 42.11%
  • Modern English and exeptional Units in Latin

    3 15.79%
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Thread: Language for Germanic Unitnames

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  1. #1
    Saupreuss Member Stefan the Berserker's Avatar
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    Default Language for Germanic Unitnames

    We have three abilities to improove the depth of Gaming by giving Germanic Units Names in historical languages.

    These are:

    - teutonic-German (500 - about 1200 A.D.)
    - Anglo-Saxon / Old English (900 A.D.)
    - Gothic (300 A.D.)

    So if we have the Unit "Peants" it would be called ->

    "Lantbûwo" in teutonic-german
    "Ierþlings" in Old English
    "Aurtjans" if we use Gothic

    The Spearband would be called ->

    "Speramanneri" in teutonic-German
    "Garmenn" in Old English
    "Gadraùhtsans" in Gothic

    Cavallary would be called ->

    "Kite" in teutonic-german
    "Èored" in Old English
    None by my crappy Vocbulary for gothic

    So which would you favor, or Alternatively name them in modern English and add exeptional ones Tacitus mentions in Latin.

  2. #2
    boy of DESTINY Senior Member Big_John's Avatar
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    Default Re: Language for Germanic Unitnames

    from my admittedly limited understanding, the gothic choice would be the closest in terms of time frame, right? what's the cocern then, just use that one...
    now i'm here, and history is vindicated.

  3. #3
    Wandering Historian Member eadingas's Avatar
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    Default Re: Language for Germanic Unitnames

    I vote for Gothic, but we would have to do some research on pre-gothic sound shifts and ortography changes, to keep it more in period... I could ask my linguistic buddies for help on that, if you don't have info.
    As for cavalry, it's 'Marah' or 'Marh'... knowledge of pre-Rohan and Rhovanion linguistics comes in handy when dealing with gothic :)
    Check out this page: http://www.wulfila.be/ - it will come in handy, I'm sure, it has entire Wulfila Bible in electronic form, for example.
    Last edited by eadingas; 01-01-2005 at 14:22.
    I'm still not here

  4. #4

    Default Re: Language for Germanic Unitnames

    How about a Gothic/English mix? Not everyone can remember those names, so it might be best to use some english.

  5. #5
    Wandering Historian Member eadingas's Avatar
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    Default Re: Language for Germanic Unitnames

    We are using briton names for Briton units, I'm sure it can't get any harder than that :) so I see no reason to dumb down the Germans too by using english. Not everyone's first language is english.
    I'm still not here

  6. #6
    boy of DESTINY Senior Member Big_John's Avatar
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    Default Re: Language for Germanic Unitnames

    just curious: are there any cultures in your mod for which you don't have any good info on their language(s) at the time of the game? if so, what are you doing to represent them?
    now i'm here, and history is vindicated.

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