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Thread: BKB Super Mod Final Version released

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  1. #1
    Resident Northern Irishman Member ShadesPanther's Avatar
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    Default Re: BKB Super Mod Final Version released

    I install it by going to the disk, Exploring it and double clicking on setup it usually works.

    "A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mudwrestle my own mother for a ton of cash, an amusing clock and a stack of French porn."
    - Edmund Blackadder

  2. #2
    lurker Member JR-'s Avatar
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    Default Re: BKB Super Mod Final Version released

    it won't accept that on mine.

  3. #3

    Default Re: BKB Super Mod Final Version released

    Do you need IV for the super mod to work, i downloaded it to my copy of vanilla TW and all i get is the loading screen. Thanks in advance.

  4. #4
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod Final Version released

    You need viking Invasion mate

  5. #5
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: BKB Super Mod Final Version released

    I might just need to reinstall MTW for this!


  6. #6
    Dyslexic agnostic insomniac Senior Member Goofball's Avatar
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    Default Re: BKB Super Mod Final Version released

    I have just installed and begun my first game of your most excellent mod, BKB, thanks for all your hard work.


    I have one question:

    Did you change anything around with the rules for moving troops by sea? I currently have troops in Morocco that I want to move to Granada. I have a port in Morocco, a ship in the Straits of Gibralter, and it still won't let me move those troops. Do I now need to have ports in both the province troops are leaving and the province they are going to? Is it something else that I am missing?

    Thanks in advance.
    "What, have Canadians run out of guns to steal from other Canadians and now need to piss all over our glee?"

    - TSM

  7. #7
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod Final Version released

    Did you change anything around with the rules for moving troops by sea? I currently have troops in Morocco that I want to move to Granada. I have a port in Morocco, a ship in the Straits of Gibralter, and it still won't let me move those troops. Do I now need to have ports in both the province troops are leaving and the province they are going to? Is it something else that I am missing?
    Try building a port in Granada and see if that's the problem. I've heard there were some sea problems with the old version, but I hoped I'd ironed them out for this release.

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