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  1. #1
    Dyslexic agnostic insomniac Senior Member Goofball's Avatar
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    Default Re: BKB Super Mod Final Version released

    I have just installed and begun my first game of your most excellent mod, BKB, thanks for all your hard work.


    I have one question:

    Did you change anything around with the rules for moving troops by sea? I currently have troops in Morocco that I want to move to Granada. I have a port in Morocco, a ship in the Straits of Gibralter, and it still won't let me move those troops. Do I now need to have ports in both the province troops are leaving and the province they are going to? Is it something else that I am missing?

    Thanks in advance.
    "What, have Canadians run out of guns to steal from other Canadians and now need to piss all over our glee?"

    - TSM

  2. #2
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod Final Version released

    Did you change anything around with the rules for moving troops by sea? I currently have troops in Morocco that I want to move to Granada. I have a port in Morocco, a ship in the Straits of Gibralter, and it still won't let me move those troops. Do I now need to have ports in both the province troops are leaving and the province they are going to? Is it something else that I am missing?
    Try building a port in Granada and see if that's the problem. I've heard there were some sea problems with the old version, but I hoped I'd ironed them out for this release.

  3. #3
    lurker Member JR-'s Avatar
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    Default Re: BKB Super Mod Final Version released

    i set up MTW on my dads PC for him to get into, but i set it up thus:

    F:\vanilla\Medieval - Total War\ (plain MTW+VI to copy into mod folders)
    F:\NTW\Medieval - Total War\ (Napoleonic Total War)
    F:\HTW\Medieval - Total War\ (Hellenic Total War)

    will i have to adapt this system for BKB thusly:
    F:\BKB\Total War\Medieval - Total War\ (to accomodate the BKB installer)

    ?

    cheers

  4. #4
    Dyslexic agnostic insomniac Senior Member Goofball's Avatar
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    Default Re: BKB Super Mod Final Version released

    Quote Originally Posted by The Blind King of Bohemia
    Try building a port in Granada and see if that's the problem. I've heard there were some sea problems with the old version, but I hoped I'd ironed them out for this release.
    I'll try to, but I'm not sure I'll get the chance. Unfortunately, without reinforcements from Morocco, I'm afraid my measly little garrison in Granada is going to be wiped out by Spanish hordes in the nest turn...

    "What, have Canadians run out of guns to steal from other Canadians and now need to piss all over our glee?"

    - TSM

  5. #5
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod Final Version released

    What period was this goofball?

  6. #6
    Dyslexic agnostic insomniac Senior Member Goofball's Avatar
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    Default Re: BKB Super Mod Final Version released

    Quote Originally Posted by The Blind King of Bohemia
    What period was this goofball?
    Early.
    "What, have Canadians run out of guns to steal from other Canadians and now need to piss all over our glee?"

    - TSM

  7. #7
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod Final Version released

    Tried it out, you need a port in granada. Sorry about that and possibly won't be able to fix.

  8. #8
    Dyslexic agnostic insomniac Senior Member Goofball's Avatar
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    Default Re: BKB Super Mod Final Version released

    Quote Originally Posted by The Blind King of Bohemia
    Tried it out, you need a port in granada. Sorry about that and possibly won't be able to fix.
    No problem, BKB. The overall quality and variety offered by your mod far outweighs any minor glitches...

    "What, have Canadians run out of guns to steal from other Canadians and now need to piss all over our glee?"

    - TSM

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