"Chance to level up" IS proportionnal to the difficulty of the target, in a way.
As it seems, to level up, the assassin need a certain number of "points", and the harder the killing, the more point it gives.
"Chance to level up" IS proportionnal to the difficulty of the target, in a way.
As it seems, to level up, the assassin need a certain number of "points", and the harder the killing, the more point it gives.
If violence didn't solve your problem... well, you just haven't been violent enough.
Okay, well the scale is not set high enough, then! :)
You can change it in the txt files, I think :)
If violence didn't solve your problem... well, you just haven't been violent enough.
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