Results 1 to 24 of 24

Thread: More than one town per province.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Nec Pluribus Impar Member SwordsMaster's Avatar
    Join Date
    Mar 2004
    Location
    Texas
    Posts
    3,519
    Blog Entries
    1

    Default Re: More than one town per province.

    hmmm.. thats what I thought. So "ports" are treated as resources, and if you have a battle in a resource square you dont see it.... You dont really see the "wonders" either, so that option is also out.

    I was thinking.

    Is it possible to change the structure (i.e. the representation on the map) of forts.? Is it possible to make them permanent?

    Is it possible to build a fort on top of a fishing/farming village?

    Is it possible to make a fort with stone walls? Or houses instead of huts?

    Is it even possible to convert watchtowers in some sort of defensive structure/town? (And in case you wonder, I do not mean building a wall of watchtowers).
    Managing perceptions goes hand in hand with managing expectations - Masamune

    Pie is merely the power of the state intruding into the private lives of the working class. - Beirut

  2. #2
    Wandering Historian Member eadingas's Avatar
    Join Date
    Nov 2004
    Location
    Llanfairpwll- gwyngyll- gogerych- wyrndrobwll- llantysilio- gogogoch
    Posts
    4,714

    Default Re: More than one town per province.

    The models for forts are somewhere in settlement plans folder, so you can make them look like pretty much anything you want...I guess it could look even like Rome everytime you build a fort. But I don't have any ideas about making them permanent on the map.
    I'm still not here

  3. #3
    Senior Member Senior Member Duke John's Avatar
    Join Date
    May 2003
    Location
    Netherlands
    Posts
    2,917

    Default Re: More than one town per province.

    The problem with wonders, mines, watchtowers is that you cannot place your army on the same tile (or so it seems). So the engine will not render the buildings. Although it seems to have been different in the past since all the buildings have been modelled and textured.

    Is it possible to make a fort with stone walls? Or houses instead of huts?
    Very easy to achieve by just changing the corresponding text file.
    Last edited by Duke John; 01-04-2005 at 14:58.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO