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  1. #1
    Member Member The Storyteller's Avatar
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    Default Re: Defending cities as Macedonia

    Thanks guys, I'll try that... I guess militia hoplites are just really bad. All it takes is for the Roman general to charge his heavy cavalry into the points of my phalanx and the whole thing collapses. Sheesh. I shall use levy pikemen or phalanx pikemen in future.

    I don't think the Macedonians get any sword infantry at all, unless you count peasants.

  2. #2

    Default Re: Defending cities as Macedonia

    Quote Originally Posted by The Storyteller
    I guess militia hoplites are just really bad.
    Not at all. They are even one of the best units of the game in their category.
    But don't forget that their category is "militia", not "full professionnal military".
    If violence didn't solve your problem... well, you just haven't been violent enough.

  3. #3
    Member Member Didz's Avatar
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    Default Re: Defending cities as Macedonia

    Quote Originally Posted by The Storyteller
    I don't think the Macedonians get any sword infantry at all, unless you count peasants.
    Try checking the mercenary list you may find the guys you want there.
    Didz
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  4. #4

    Default Re: Defending cities as Macedonia

    Quote Originally Posted by The Storyteller
    Thanks guys, I'll try that... I guess militia hoplites are just really bad. All it takes is for the Roman general to charge his heavy cavalry into the points of my phalanx and the whole thing collapses. Sheesh. I shall use levy pikemen or phalanx pikemen in future.
    I found the same with the Seleucs defending against the cavalry heavy armies in the north - as soon as your wall was breached, militia hoplites just couldn't hold it against repeated heavy cavalry charges.



    Until I used Vercingetorix's patch to get rid of the horse jumping animation...


  5. #5

    Default Re: Defending cities as Macedonia

    The best adive I can give you is put hoplits at the bease of the wall so that when enemies take the walls and come down the stairs you can slaughter them as they come out the doors before they can form up.

  6. #6
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Defending cities as Macedonia

    Quote Originally Posted by The Storyteller
    I don't think the Macedonians get any sword infantry at all, unless you count peasants.
    Not per se, but Heavy Peltasts can in a pinch act as swords, something like really light legionaries. Upgraded with armour and weapons they can actually be quite good.
    You may not care about war, but war cares about you!


  7. #7
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Defending cities as Macedonia

    Quote Originally Posted by The Storyteller
    Thanks guys, I'll try that... I guess militia hoplites are just really bad. All it takes is for the Roman general to charge his heavy cavalry into the points of my phalanx and the whole thing collapses. Sheesh.
    Yeah, this is an overall game issue that many of us have. The heavy cav tearing up phalangites/hoplites frontally leads to a bit of disbelief.
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  8. #8
    Cynic Senior Member sapi's Avatar
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    Default Re: Defending cities as Macedonia

    Firstly, if you're playing on vh battle dif, this can't be helped.

    As any greek civ, just park 1 or more phalanx units in teh streets near the town center for a easy win (but remember to turn defend off so they don't move right).
    I often don't build/demolish walls so the enemy assaults and i can use this tactic!
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