Quite likely this is a bit too late, but I agree... It is very bad when it comes to phalanxtroops.
Quite likely this is a bit too late, but I agree... It is very bad when it comes to phalanxtroops.
You may not care about war, but war cares about you!
That is a great suggestion, I have also found this to be annoying, but it is not a major problem. I would prefer if they would work on making the AI smarter, because even though it is quite good for its complexity it is no match for most people who have some knowledge of waregames and tactics.
"A man's dying is more his survivor's affair than his own."
C.S. Lewis
"So many people tiptoe through life, so carefully, to arrive, safely, at death."
Jermaine Evans
It would be far better if the drag and click line tool maintained relative unit depth rather than relative unit frontage.
Don't shoot me - I'm just the texture artist.
In M:TW/VI you draw the line using the left button. If you press the right button while doing so, all units will be adjusted to an equal number of ranks.
Pretty easy. I wonder why it's been changed/dropped.
R'as
![]()
Singleplayer: Download beta_8
Multiplayer: Download beta_5.All.in.1
I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller
I agree.
Rome Total War, it's not a game, it's a do-it-yourself project.
Another cool thing would be something that allowed you to merge 2 units with combined number of men equal or less then the size of one unit of their type.
Hmmmm..seems to me that is is more "realistic" for it to be a little difficult to get the men properly lined up. That's a lot of people you're trying to get all in a row in a timely manner.
Bookmarks