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Thread: Request for new "set-unit-ranks feature" in the next patch

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  1. #1
    Member Senior Member Proletariat's Avatar
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    Default Re: Request for new "set-unit-ranks feature" in the next patch

    Quote Originally Posted by derF
    Secondly. Depth is important for 2 big reasons (in real life). Firstly, it determines the amount of "stress" a unit can take before it breaks and falls. Secondly, it determines the amount of support the front line will recieve if things get hairy (handy for stopping routing).

    Obviously. I would love, absolutely love to see someone argue depth mattered nonewhatsoever in real life. But, we're talking R:TW where every test I have ever conducted shows that these bonuses are not calculated.

  2. #2
    Spawn of Nyarlathotep Member GeWee's Avatar
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    Default Re: Request for new "set-unit-ranks feature" in the next patch

    Edit: Nevermind me, I should have done a more thorough test before saying that there's an "optimum rank size". Now that I have done such a test it seems rank size doesn't really matter except for preventing cavalry to break through your formation.
    Last edited by GeWee; 01-08-2005 at 14:36.

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