So um... I have a question that's kind of off topic (?), or rather... back ON topic of what it originally was.

Quote Originally Posted by GeWee
In vanilla RTW all factions' units are balanced so the different armies more or less stand an equal chance against each other in multiplayer.
My question is, how will you deal with factions that historically were stronger than others (romans for example)? Will you nerf their units to make all factions stand a reasonable chance against each other or will you go for realism in this case as well? I'm hoping the latter but you never know.. :p

And you guys said it's gonna be historically accurate, not necessarily balanced. So that leaves me to wonder if there's a chance there'll be an option where u can have some more balanced forces if you so choose, instead of necessarily 100% historically accurate, so that you don't get decimated in 10 turns if you play as a weaker nation.




Can't we all just, get along?