Results 1 to 30 of 158

Thread: General

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: General

    I like the peasant idea. That way you could quickly draft a large, albeit weak and low morale army to fight way. Or, you can use it to abandon a city and migrate to one of your other cities.

  2. #2
    Senior Member Senior Member hoggy's Avatar
    Join Date
    Feb 2004
    Location
    Adel, Britannia
    Posts
    565

    Default Re: General

    Peasant idea sounds good, we could give it a go and playtest it. Not sure about plans for the family yet I've not really thought about it, i guess it depends what would work best for all the factions.

  3. #3
    The Dark Knight Member wlesmana's Avatar
    Join Date
    Jan 2005
    Location
    Indonesia
    Posts
    602

    Default Re: General

    I like the ability to mobilize your peasants for defense.
    To limit their use and the zerging tactic, what if their salary is really, really large making it unfeasible to train 9 of them and keep them for the next turn? So they'd get trained up in an emergency, then before the turn is up, they'd have to be disbanded.

  4. #4
    Member Member blindfaithnogod's Avatar
    Join Date
    Jan 2005
    Location
    Lawrence, KS USA
    Posts
    175

    Default Re: General

    i think if you made thier upkeep high, this would encourage you to only use them for an emergency, rather than initial cost.

    Blue Lotus Total War
    --------------------------------------------------------------------------------------
    Byzantium Total War

  5. #5
    Member Member blindfaithnogod's Avatar
    Join Date
    Jan 2005
    Location
    Lawrence, KS USA
    Posts
    175

    Default Re: General

    oh wait thats what you said. hahah

    Blue Lotus Total War
    --------------------------------------------------------------------------------------
    Byzantium Total War

  6. #6
    Member Member Alexander the Pretty Good's Avatar
    Join Date
    Jun 2004
    Location
    New Jersey, USA
    Posts
    4,979

    Default Re: General

    I know it's fairly hardcoded, but did you ever think of how demons have familes, hoggy? Will it just be assumed that they are led by patriarchal head-demons, or human sorcerers who have families that lead (I guess through conjuring) hordes of demons???

    Sorry if this has been discussed before. Keep up the good work - and don't rush it (like Rome: Total War grumble grumble...).

  7. #7

    Default Re: General

    I also have a few questions/thoughts about the demons.

    The fantasy Asia strategy/war board game me and my friends made (I mentioned it a few posts ago) had several demon factions. We mostly devided the demons into smaller factions due the way the looked and what kind of "realm" we thought they fitted into. Not only that, we also found out that except that it looked better it also gave every demon faction a more unique look and strategical profile. As I mentioned we had THE RESTLESS wich consisted of demons, spirits, beings and beasts that we found to be creepy, haunting, ghoulish or/and ghostlike. It was ruled by an evil ancient sorcerer/mystic and his disciples. THE LEGION consisted of demons, spirits, beasts and beings that that we thought to be more devilish/hellish, beastlike, cacophonic or/and brutal (such as Four armed Demons, Oni etc.). We also had a Cult-like faction of cultists, fanatics and outlaws. The cultists obeyed a godess much like Kali (we called the faction "the Bandit swarm" or "the Gathering" as mentioned before).

    I don't know if you like the idea of making two sub-factions of the demon faction. But as it looks now you already have (nearly) enough troops to make two quite different-looking factions... at least I think so.

    Suggestions on the troops already made...

    Demon faction 1: The Ghost realm
    Zombie Ashigaru
    Undead Samurai
    Ghost Geishas
    Noh Demons
    Floating Hags
    Beast Riders
    Demon Samurai (or maybe Kagemusha/Ghost general?)

    Demon faction 2: The Demon realm
    Bakemono
    Hanaya
    Snow monkeys
    Wang Liangs
    Shishi Riders
    Copperdragon

    The Rokurokubi would fit in both of the factions. Maybe only wearing different colored robes to sort them out (red and black robes for the demons and ghost-white and black robes for the ghosts).

    I personally think that the Kappa-troops, Tengu Camelrider and the Basket Ronin would fit better as mercenary troops.. I can't really motivate it thou.


    Well thats just what I think.


    Any way, as I (and many before me have) said before: this mod will be the coolest mod/totalwar-game ever. It's about time that somebody make a descent strategic wargame that take place in Asia (well at least a mythologic/fantasy Asia).

    Hoggy is the man

  8. #8

    Default Re: General

    Quote Originally Posted by Alexander the Pretty Good
    I know it's fairly hardcoded, but did you ever think of how demons have familes, hoggy? Will it just be assumed that they are led by patriarchal head-demons, or human sorcerers who have families that lead (I guess through conjuring) hordes of demons???
    I think the ruling family should be demons, and leadership changes could be explained as a powerful demon (the faction 'heir') killing off the current ruler and usurping his power.

    So instead of the dialog box popping up to tell you your faction leader had died, it would say that a new leader had seized power. Is there a way to make this message different for the demon faction than the human factions which I assume would have normal ruling families?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO