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  1. #1
    Senior member Senior Member Dutch_guy's Avatar
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    Default Unit experience

    I was wondering how units get their experience, through battle that's obvious but does the unit as example Hastati get a chevron when it killed over 100 men the previous battle, or because it just fought bravely and sufferd heavy losses ?
    is their some sort of way telling when a unit will definatley get experience..because some times when I fought a hard battle with lots of melee for my Hastati infantry they still would not level up.
    also I have noticed that HA level up much faster than other units, is this because they just fire so many arrows and therefor usually kill lot's of units, or just because on skirmish they just move allot ?
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  2. #2
    Ambiguous Member Byzantine Prince's Avatar
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    Default Re: Unit experience

    The more battles and kills the higher the chevrons go. After you kill like 5 armies make sure you don't combine the experienced few troops with the unexperienced ones. Always go to a major city to improve refresh their numbers.

  3. #3
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Unit experience

    In the old TW games a soldier had to kill a certain amount of troops to level up, and any kills that didn't make him go up (he leveled up to 2xp from 3 kills but had 1 kill in excess) were lost.
    Now it seems that this is still true to some extent. Troops level up due to kills, how many it demands is uncertain, and it seems that the total kills for each soldier are registered from battle to battle. But also some units level up without even having fought in a particular battle (no kills and no losses)... Why they level up is unknown.

    But just stick with the 'troops that fight become better' line, it works, but of course try to let the unit suffer the least possible losses. A dead 3xp man doesn't add anything to the unit.
    Last edited by Kraxis; 01-11-2005 at 01:09.
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  4. #4
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Unit experience

    Well if it's the same or close to MTW heres how it works.

    Let's use 160 man unit of hastati for example
    Now let's say you always deploy them 16 wide by 10 deep
    Guy number 1 will always be in the front left and guy 16 will always be in the front right, Guy # 140 will always be in the back left and guy # 160 will always be in the back right.

    So let's say you get lucky in battle and all 160 hastati survive but made 160 kills. this averages into 1 kill per person wich boosts them 1 extra experience. But a breakdown of the unit, let's just say the first 16 guys did all the killing. Each 1 had 10 kills each. Next battle let's just say they were engaged in the front but took a charge in the rear killing all 144 of the rear 9 ranks while the frontline made another 10 kills a piece. Now you have unit of 16 men with an average of 20 kills a piece wich I believe under the MTW system gives them 5 exp

    Is this chart right?
    1 ........ 1 bronze
    2 ........ 2 bronze
    4 ........ 3 bronze
    8 ........ 1 silver
    16 ...... 2 silver
    32 ...... 3 silver
    64 ...... 1 gold
    128 .... 2 gold
    256 .... 3 gold

    Now they have 5 exp(2silver) and you take a unit of hastati that has 144 men left but never made a kill ad merge the two. Now you have a unit that has had an average of 320 kills with 160 men taking there exp down. So that averages out to 2 kills for each man giveing them 2 exp(2 bronze)

    Then along comes those nasty cataphracts and have a bloody fight with the hastati those 16 men in the front that have done all that killing kill all those cataphracts but but in the process those 16 men died and that 17thman in the unit kills that final cataphract.

    So now you have a unit with 1 kill and 144 men but only an average kill of point zero zero something so they go back to a plain old inexperienced unit of hastati.

    Now as far as positioning goes if guy # 5 dies I think they guy with the next number that is still alive take his place and so on. This is why for the most part your best units are at the front of the unit. What I do know is if you have unit of 150 men the new men added will be # 151 to 160
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  5. #5

    Default Re: Unit experience

    One thing I have noticed about unit experience levels implies that the experience of a unit is a non-integer value, that is divded by the unit's number of men when it is expressed in a unit's chevrons.

    I've noticed this, when merging units after battle: Occassionally the unit which ends up depleted after adding some of its men to another unit, will gain experience chevrons.
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  6. #6
    Cynic Senior Member sapi's Avatar
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    Default Re: Unit experience

    that's because the bad guys got transferred out leaving only the experienced guys.
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