Results 1 to 2 of 2

Thread: Help with the royal pikemen please?

  1. #1

    Angry Help with the royal pikemen please?

    I'm trying to make the Royal pikes (for macedon) a bit more historically accurate.

    So, what i want to try is to add a roman gladius for their weapon, raise their defence slightly and change the unit name to "hypapists".

    Thanks for any help you can provide

  2. #2
    Member Member Mabbott's Avatar
    Join Date
    Jul 2004
    Location
    Jerseyville, Illinois
    Posts
    8

    Default Re: Help with the royal pikemen please?

    for the name go to data\text\export_units then find:
    {greek_royal_pikemen} Royal Pikemen

    {greek_royal_pikemen_descr}
    Hardy\nDisciplined\nInspires Friendly Units\nCan Form Phalanx\nSapping Ability\n\nOften deployed in the position of honour in a pike line (usually at the right hand end) thanks to their superior status, Macedonian royal pikemen (or hypaspists) are disciplined troops drawn from the higher echelons of society. The tough royal pikemen carry the shorter hoplite thrusting spear, and are well protected with their large round ‘argive’-pattern shields as well as leather armour. Other units can draw confidence from the presence of these proud warriors, which makes them a bulwark of many a Macedonian battle line. When close-quarter fighting starts they also carry short swords like other pikemen.

    {greek_royal_pikemen_descr_short}
    Well disciplined, led by high-ranking officers and carrying large shields, royal pikemen are the bulwark of the Macedonian battle line.

    change every thing in blue to hypapists

    then go to data\export_descr_unit and find:
    type greek royal pikemen
    dictionary greek_royal_pikemen ; Royal Pikemen
    category infantry
    class spearmen
    voice_type Medium_1
    soldier greek_hypaspist, 60, 0, 1
    officer greek_standard
    attributes sea_faring, hide_forest, can_sap, hardy
    formation 1, 1, 2, 2, 5, square, phalanx
    stat_health 1, 0
    stat_pri 9, 7, no, 0, 0, melee, simple, piercing, spear, 25 ,1
    stat_pri_attr spear
    stat_sec 7, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_sec_attr no
    stat_pri_armour 6, 6, 5, leather
    stat_sec_armour 0, 0, flesh
    stat_heat 3
    stat_ground 2, 0, 0, 0
    stat_mental 8, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 2, 690, 360, 70, 110, 690
    ownership macedon

    in red the first is their base armour, the second is like dodging and all that and doesn't apply when being shot at, and the third is their shield
    and leather is just the sound it makes when they're hit

    finally for the gladius you'll have to edit the .cas file, hoggy has a pretty good tutorial on that in the tutorials section


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO