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  1. #1
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Love thine enemy or ten reasons to rebel

    Ah Rebels. What are they good for:
    1: Rebel family members are good source for generals if your faction has a tendency to keep it in their pants (sexual innuendo).
    2: Hitting them with a large stack might push them into your enemys territory, now they are their problem.
    3: Glean much needed re-enforcements by bribing (if same unit type).
    4: That no star general, easy promotion using the rebels as a sparring partner.
    5: What harm are they doing standing out there in the desert?
    6: Enough spies in your enemys town and the rebels may take over, stomp the rebels inferior troops.
    7: Hey that rebel stack is completely immobile, get the onagers out.
    8: Grey is the new black (its to do with fashion, never mind).
    9: They have better flag icons than us!
    10: Keep you on your toes.
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  2. #2
    Member Member FURRY_BOOTS's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    number 4 is about the only usefull reason to have rebels in your provence.
    But watch out for those heavy british chariots, there crap! & you can lose your general to a bunch of peasants.
    "I'll mace you good"-Homer Simpson

  3. #3
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    I always wondered what the deal was with rebel town owership at the start of the game. Its obviously meant to induce a rush for territory.
    The main ones are Halicarnassus if playing Greek cities or Seleucid, Palmyra if Egypt or Seleucid, Kydonia (Crete) if Greek cities or Mecedon. Can anyone name them all? Bet you 1000 denarii you can't.
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  4. #4
    Member Member Empedocles's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    About nº 5. be careful that they disrupt your trade and the resources you gain from that piece of land!!! Don't know if they blockade your sea trade when they appear in your ports. I've seen this many times in Rome port (Ostia I believe)

    Diego, from Argentina

    PS: I see rebels in a good way, they give you experience, they are fun to battle (special those naked ones) and from time to time they provide you with a cousin for your heir :)

  5. #5
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    I haven't come across that yet diego, but I'll keep it in mind. Does anyone else have any rebel stories or bugbears?
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  6. #6

    Default Re: Love thine enemy or ten reasons to rebel

    On the upside, rebel stacks provide good training grounds for assassins before they head off to kick some bigger butt.

  7. #7
    Member Member FURRY_BOOTS's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    ive yet to have an assasin who doesnt get killed himself on his 1st go!
    "I'll mace you good"-Homer Simpson

  8. #8
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    To win my own 1000 denarii the answer to this is:
    Themiskyra (Amazons) - Scythia
    Domus Dulcis Dornus (Gepid Rebels) - Scythia
    Bordeshlom (Saxone Rebels) - German
    Tara (Hibernian Rebels) - Briton
    Vicus Gothi (Goth Rebels) - German
    Vicus Venedae (Venedae Rebels) - Scythia/German/Dacia
    Lovosice (Boii Rebels) - German/Dacia
    Aquincum (Scordisci Rebels) - German/Dacia
    Luvavum (Helvetii Rebels) - German
    Lugdunum (Aedui Rebels) - Gaul/German
    Massila (Voconti Rebels) - Gaul
    Segesa (Ligurian Rebels) - Gaul/Roman
    Segestica (Illyrian Rebels) -Gaul/Roman
    Salona (Illytian Rebels) - Gaul/Roman/Macedon
    Apollonia (Epriot Rebels) - Roman/Macedon/Greek Cities
    Athens (Athenian Rebels) - Macedon/Greek Cities
    Byzantium (Sithone Rebels)- Thrace/Macedon (wondered who the Sith were)
    Chersonesos (Bosphoran Rebels) - Scythian
    Phraaspa (Mede Rebels) - Armenia/Parthia/Sythia
    Nicomedia (Bithynian Rebels) - Armenia/Thrace/Greek Cities/Seleucid
    Ancyra (Gakatian Rebels) - Armenia/Greek Cities/Seleucid
    Palmyra (Palmyran Rebels) - Egypt/Seleucid
    Bostra (Nabataean Rebels) - Egypt/Seleucid
    Petra (Nabataean Rebels) - Egypt
    Dumatha (Nabataean Rebels) - Parthia/Seleucid
    Cyrene (Libian Rebels) - Numidia
    Lepcis Magna (Poeni Rebels) - Numidia/Carthage
    Nepte (Gaetulian Rebels) - Numidia
    Kydonia (Cretan Rebels) - Macedon/Greek Cities

    So rush for those cities whilst you have the chance.
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  9. #9
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    Almost forgot Halicarnassus (Lycian Rebels), might be another one out there, but I'm bored with this now.
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  10. #10
    Member Member LordKhaine's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    Quote Originally Posted by rebelscum
    Vicus Gothi (Goth Rebels) - German
    I for one was disappointed not to see black eyeliner and nail polish as tradeable goods here.
    ~LordKhaine~

  11. #11

    Default Re: Love thine enemy or ten reasons to rebel

    hmmm...looks like the ppl at CA decided to downgrade the abilities of the dark arts, namely spying and assassination, since they thought that spies and assassins are 2 powerful...in STW, i like it when i mass shinobi on one province, make them rebel, let the enemy faction leave the province, and take it for my own, without being at war! and adding to that, fervent loyalty as well!

    diplomats in STW and MTW where too easy to kill. now that RTW's diplomacy is much much better and complex, it compensates for the limited abilities of the spies and assasins.
    TIME IS A DOUBLE EDGED SWORD...

    Abuse it, and it will work against you...
    Use it wisely, and you will be eternally
    and everlastingly rewarded and blessed

  12. #12

    Default Re: Love thine enemy or ten reasons to rebel

    Thats not quite true. I am currently engaging in a project to assassinate all the other Roman family members in order to take over their land without civil war. I am using Scipii VH/M and am pleased to report excellent progress. There are only 2 surviving senators who are too tough to touch and 3 Brutii, of which two have somehow gotten themselves infected to plague which leaves their heir for me to kill. My master assassin is about to move into Julii lands and beat the pulp out of them. And he isnt even fully trained yet. I'll probably start a thread about it once ive succeeded but it kinda take a bit of patience to sit around waiting for their faction leaders to die while killing all the whelplings appearing at the capital. Reminds me of the time i crushed a french reappearance by subterfuge for fun. Cheers
    Flagellum Dei: The Scourge of God

  13. #13
    Actual Person Member Paul Peru's Avatar
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    Default Re: Love thine enemy or ten reasons to rebel

    Quote Originally Posted by LordKhaine
    I for one was disappointed not to see black eyeliner and nail polish as tradeable goods here.
    The Eggies looted it all. At least the eyeliner.

    Perhaps assassin effiency is very dependant on campaign difficulty. On medium I get a lot of killing done. Generals are hard, but training on captains gives traits and ancillaries. In my previous Spanish campaign I knocked off most of the Gaul leaders and sabotaged their capital forward to the Dark Ages.
    Sono Pazzi Questi Romani
    Paul Peru: Holier than thy bucket!

  14. #14
    agitated Member master of the puppets's Avatar
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    Talking Re: Love thine enemy or ten reasons to rebel

    i have noticed that kings and faction leaders are untouchable. i had this one master assasin in the middle of egypt, and i made sure he had fun on his egypt vacation. i killed 12 family members almost all of them were a 100% success rate but there faction leader (pharoh ptotsom serefilites weird name even for an egyptian)always had a 3% rate i never lety my assasin touch him in the end when i beat that campaign (first one H/H) egypt and me were at a standstill and there pharoh had no family

    _______________
    to king Darius III
    yes your army is great
    rich in purple in gold rocking the land as they march
    one thousand deep and a tribute to your wealth
    but send back your purple and gold send away your riches
    for there stands then army of alexander
    when they march the mountains crumble
    when they sleep the earth is there bed
    when they fight none can stand against them
    darius take back your purple and gold send away your riches and bring forth real warriors!
    this man was sent to death
    Last edited by master of the puppets; 12-26-2004 at 01:27.
    A nation of sheep will beget a a government of wolves. Edward R. Murrow

    Anyone who claims to be in the light but hates his brother is still in the darkness. —1 John 2:9

  15. #15

    Default Re: Love thine enemy or ten reasons to rebel

    Those faction leaders with single digit percentage chances of being assassinated can be killed, if you're willing to use reloading of saved games. Chances of assasination also seem to improve after a previous successful assassination in the same turn.

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