In RTW the lowest quality unit (the peasants) has been set to 1/1 in attack/defense while MTW had them at -2/-4.

We dont know how the combat formula works but Im guessing that one point in STW/MTW has about the same value as two points in RTW (based on how much valor/experience upgrades cost as well as cavalry charge values and overall spread)

The killing speed has also been changed so when a unit had same attack as defense in STW/MTW you now need about 8-9 points more in defense to get same killing speed in RTW.

So with the peasants used as "base", as each point only counting as half and a need for higher defense values for the higher quality units you get that big difference compared to STW/MTW.

If we look at the difference between MTW peasants and chiv knights, thats 16 combat points. Difference between RTW peasants and Preatorian cavalry thats 32 combat points. Twice as much

I would have preferred peasants to stay with negative values as well as the spread we had in MTW as there is no real need for added details as that just gonna make remembering stats more difficult for us poor humans while the PC doesnt care I guess. But Im just a MTW lover of course


CBR