My town is under seige (wooden walls), I walk a unit out the back door, walk him back in and the enemy lines up along the back, right in range of the towers, at the end of the battle time I have 0 kills by my units, the enemy is down 600-900 men because they line up to be shot, never move out of range, and even move units into tower range to get shot up. Their heir even gets his full unit killed. The AI should take tower range into account when defending against a sally.
mfberg
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