Wow this bug really sucks and better be fixed in the patch. I've always thought that the Roman infantry seemed really tough, but never realized it was a bug.
Wow this bug really sucks and better be fixed in the patch. I've always thought that the Roman infantry seemed really tough, but never realized it was a bug.
Well now I know why on a hard difficulty my Roman genereal was cut down to the last man by Cretan archers after a frontal charge
Ye gods what a bug!![]()
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I must echo other people's posts when I say I sincerely hope and pray that CA has recognized and addressed this bug in the upcoming patch!
The fact that the most active and fanatical modding members of the TW community missed this bug does not fill me with optimism. After all, if the hardcore fans missed it then it is quite plausible that CA could have overlooked it as well!
Oh well, if it's not fixed in the upcoming patch then there's sure to be another patch to follow. The TW community will surely go bananas if this bug isn't fixed and Activision decides to wait until the expansion to patch the game further.
"Why spoil the beauty of the thing with legality?" - Theodore Roosevelt
Idealism is masturbation, but unlike real masturbation idealism actually makes one blind. - Fragony
Though Adrian did a brilliant job of defending the great man that is Hugo Chavez, I decided to post this anyway.. - JAG (who else?)
This one really leaves me speechless...how could they...
This bug really shows that they in fact did anything to keep the release date for RTW. I suppose they balanced the game countering the error by adjusting the swing / attack rates etc...
Very bad indeed....
From the pride and arrogance of the Romans nothing is sacred. But the vindictive gods are now at hand. On this spot we must either conquer, or die with glory(Boudiccas Speech, Tacitus, Annals, XIV, 35)
Was this a bug overlooked by CA (easily fixed in the patch), or did they do it deliberately as they could not get melee stats working? I hope not!
He does sit in gold, his eye red as 'twould burn Rome.
i know people have complained about archers in melee before (i myself have). but is this the first time it's been confirmed by these tests? CAN WE GET A WORD FROM CA WHETHER THEY WERE AWARE OF THIS? :(
Arh, come on now, since the pikemen and hoplites work with their two types of melee weapons (the secondary clearly weaker) the melee stats obviously work for both sets.Originally Posted by ShellShock
Now I have finally realized why my Triarii (6 units) had so much trouble beating Iberian Infantry defending a square, while my Hastati (1 unit) easily carved a path into them...
It also makes sense now why horse archers and Militia Cavalry are so tough in melee. They seem unstopable when charing. Sadly though, the Numidians seemed to be quite good like they should be (now they will be weak again).
You may not care about war, but war cares about you!
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