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Thread: unit card and looks

  1. #1

    Default unit card and looks

    okay, i got the unit added to my unit list, but all it looks like is a peasant, and in the battle is a julii legionary. how do i change that to make it look like the selecuidian legionaries?

    Joe

  2. #2
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
    Join Date
    Feb 2004
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    UK
    Posts
    5,752

    Default Re: unit card and looks

    Ok:

    First, to change its in battle texture, open up descr_model_battle.txt in Data
    Search for: roman_legionary_cohort_ii (I think that was the unit you wanted to add)

    You should see:

    Code:
    type				roman_legionary_cohort_ii
    skeleton			fs_javelinman, fs_swordsman
    indiv_range			40
    texture			romans_julii, data/models_unit/textures/unit_roman_legionary_II_julii.tga
    texture			romans_brutii, data/models_unit/textures/unit_roman_legionary_II_brutii.tga
    texture			romans_scipii, data/models_unit/textures/unit_roman_legionary_II_scipii.tga
    texture			romans_senate, data/models_unit/textures/unit_roman_legionary_II_senate.tga
    texture			seleucid, data/models_unit/textures/unit_greek_legionary_seleucid.tga
    model_flexi_m		data/models_unit/unit_roman_legionary_high.cas, 15
    model_flexi_m		data/models_unit/unit_roman_legionary_med.cas, 30
    model_flexi_m		data/models_unit/unit_roman_legionary_low.cas, 40
    model_flexi		data/models_unit/unit_roman_legionary_lowest.cas, max
    model_sprite		seleucid, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr
    model_sprite		romans_senate, 60.0, data/sprites/romans_senate_roman_legionary_cohort_ii_sprite.spr
    model_sprite		romans_scipii, 60.0, data/sprites/romans_scipii_roman_legionary_cohort_ii_sprite.spr
    model_sprite		romans_brutii, 60.0, data/sprites/romans_brutii_roman_legionary_cohort_ii_sprite.spr
    model_sprite		romans_julii, 60.0, data/sprites/romans_julii_roman_legionary_cohort_ii_sprite.spr
    model_tri			400, 0.5f, 0.5f, 0.5f
    Now add this line after the last 'texture' line and the first ' model_flexi_m' line:

    Code:
    texture			greek_cities, data/models_unit/textures/unit_greek_legionary_seleucid.tga
    Now add this line after the last 'model_sprite' line:

    Code:
    model_sprite		greek_cities, 60.0, data/sprites/seleucid_roman_legionary_cohort_ii_sprite.spr
    Second, to change the unit card:

    go to data\UI\UNITS\SELUCID

    And copy the file #GREEK_LEGIONARY.TGA
    to data\UI\UNITS\GREEK_CITIES

    Done, hope it works.

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