Results 1 to 13 of 13

Thread: Retinues make faster unit production

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Lichgod's Avatar
    Join Date
    Dec 2000
    Location
    Woodbridge, VA, USA
    Posts
    71

    Default Retinues make faster unit production

    This was new to me, never read about it either, when I noticed I was producing units in one turn that normally take two turns. I figured out that having retinues that give bonuses to reduce unit cost ALSO reduce unit production time. I noticed that adding retinue until I reached 50% discount on cost also reduced the build time for two turn units down to one turn.

    Tested this with a 40% discount. The time returned to two turns to produce. I do not know if the ships taking three or four turns will produce faster with less than 50% but can test this out tonight. I expect the production time is modified by the discount with fractions rounded up.

    I found this out playing Seleucids. I have Antioch making a bronze chevron/silver shield/silver sword Cataphract every turn. I am currently using Rome: Total Realism 4.1, large units, hard battles, and very hard campaign.

    If interested, I can check which retinue is giving the bonuses. I know I have a priest that gives 10%, mercenary captain 10%, a Hero for 20%, and (I think) the drill master for 10%.

    I feel like the last person in the world to realize this. Might even be in the game manual if I had taken time to read it. (My first thread here!)

  2. #2
    Provost Senior Member Nelson's Avatar
    Join Date
    Apr 1999
    Location
    Maryland, USA
    Posts
    2,762

    Default Re: Retinues make faster unit production

    I had no idea. It's very rare to have a 50% bonus because moving the retinues across a vast empire can be such a pain. This certainly makes it worthwhile to concentrate those skills in the right city.
    Time flies like the wind. Fruit flies like bananas.

  3. #3
    Just an Oldfart Member Basileus's Avatar
    Join Date
    Nov 2002
    Location
    In The Kastro
    Posts
    1,213

    Default Re: Retinues make faster unit production

    This has happend to me to but i thought it was my mind playing tricks on me and didnt give it another thought heh, nice find.

  4. #4
    Spends his time on TWC Member Simetrical's Avatar
    Join Date
    Dec 2004
    Location
    New York City
    Posts
    1,358

    Default Re: Retinues make faster unit production

    Wow, that's pretty cool. I wonder what happens if your discounts total up to 100%?

    Decorated Hero: –20%
    Drillmaster: –10%
    Lanista: –10%
    Master Smith: –10%
    Mercenary Captain: –10%
    Priest of Vulcan: –10%

    Drat, looks like a max of –70%. Anyone up for further testing? You could add a few more ancillaries/traits and then cheat to get them all. I expect there's a hard-coded cap of some sort, but you never know!

    -Simetrical
    TWC Administrator

    MediaWiki Developer

  5. #5
    Spends his time on TWC Member Simetrical's Avatar
    Join Date
    Dec 2004
    Location
    New York City
    Posts
    1,358

    Default Re: Retinues make faster unit production

    By the way, maybe this should be moved to the Ludus Magna.

    -Simetrical
    TWC Administrator

    MediaWiki Developer

  6. #6

    Default Re: Retinues make faster unit production

    Looked at the ancillary file by geraldtan and came up with:
    Famous warrior - 10%
    Priest of Teutatis - 10%
    Priest of Vahagan - 10%
    Priest of Zalmoxis - 10%

    I'm not completely sure if these stack with the other ancillaries though... and 1 general is limited to only 8 ancillaries...
    Also checked traits but there don't seem to be any which reduce unit cost.

    Still... an interesting topic.

    EDIT: Noticed that Beastmaster, Priest of Artemis and Priest of Hephaestus get Effect TrainingAnimalUnits x, where x is a particular number. Not sure if these can stack with the above...
    Last edited by zhuge; 01-19-2005 at 22:56.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO