In an effort to make RTW more challenging , I made up 3 house rules:
1. Keep Settlements without governors on automanage. That includes buildings and units.
2. Refuse all adoptions and additions to family by marriage. All generals are therefore direct descendants of the faction founder (blood relatives only).
3. Autoresolve all battles commanded by captains. Only blood relatives get to command on the battlefield.
These 3 simple house rules change the character of the game. In particular, creating an army now takes time and thought, since you cannot order units in several cities simultaneously. Instead, you need a general making the rounds in the cities to raise the army. Ergo, armies are more valuable.
For those who thinkg the game is too easy, I recommend they try the above rules.
Anyone else plays like this?
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