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Thread: Units

  1. #1
    Crusading historian Member cegorach's Avatar
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    Default Units

    This thread is to discuss/propose units for the mod.
    The second post in the thread includes the latest version of the unit roster. It will be edited if necessary.


    Regards Cegorach/Hetman

  2. #2
    Crusading historian Member cegorach's Avatar
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    Default Re: Units

    So here is the unit list - it is from P&M TW for the MTW, so more units can be added as well.

    The names are in national languages, some units will be also available as mercenaries, regional troops or for several factions.
    Units unique for one faction only are marked with #




    FOR MANY FACTIONS or all of them ( cultures)
    Artillery:
    Organ Gun,
    Mortar,
    Demi-Culverin,
    Culverin Crew,
    Mercenary Cannon,
    Serpentine,
    Siege Cannon,

    Infantry:
    Archers,
    Urban Militia,
    Town Militia,
    Pavisiers,
    Pavise Arbalesters,
    Arquebusiers,

    Muslim Feudal Levy - only Muslim factions ( except Tatars), a typical 'cannon fodder',

    Wagon Infantry - hard to create, maybe a form of field fortifications.

    Cavalry:
    General - different for different cultures,
    Lancers - basic heavy cavalry from late Medieval,
    Demi-Lancers - for western factions,
    Mounted Crossbowmen,
    Eastern Lancers - lighter than western lancers,
    Mounted Arquebusiers,

    ADVANCED:
    Line Infantry,
    Grenadiers,
    Regimental Cannons,

    DISMOUNTED CAVALRY - if possible
    Nobles - several eastern european cavalry units,

    Dismounted armoured cavalry - eastern european and ottoman heavier cavalry,

    Knights - or rather sword & buckler - several western european cavalry units shpuld dismount into them, also available as an infantry unit for some factions ( e.g. the Knights);

    Dismounted Cavalry - modern, western cavalry units will dismount into this;

    REBELS
    Fanatics,
    Rebel Marksmen - experts at hiding,
    Peasants,
    Peasant Guerillas - expert at hiding,

    REGIONAL
    Czeremisi - VOLHYNIA AND VOLGA-BULGARIA
    Uskok - DALMATIA
    Musketyri - BOHEMIA
    Wallon Pikemen
    Wallon Corselets - 'corselets' so heavy, armoured pikemen,
    Wallon Musketeers


    MERCENARIES - many more units will be available as mercenaries e.g. Cossacks, Scots, Swiss etc. But here are the units which will be available as mercenaries ONLY,

    Infantry------>
    Lancknecht Pikemen,
    Lancknecht Halbardiers,
    Lancknecht Armoured Pikemen,
    Doppelsoldner,
    Lancknecht Arquebusiers,
    Mercenary Musketeers,
    Mercenary Pikemen,
    Italian Arquebusiers - IN ITALY
    Italian Corselets
    Italian Pikemen

    Cavalry---->
    Free Lancers,
    Mercenary Dragoons,
    Reiter - IN GERMANY
    Mercenary Cuirassiers
    Albanian Stradiots - IN ITALY


    THE OTTOMAN EMPIRE

    Infantry------->

    'cannon fodder'
    Sekbans#
    Azebs#
    Tüfekchi # - musket armed, so better;

    brigands & pirates
    Martolos - greek bandits,
    Levends #
    Panduks - marksmen,
    Ta'ifat Al Ru'sa - algerian pirates,

    Jannissaries
    Zirhli Nefer# - heavayinfantry, polearms;
    Okchu Yenicheri#
    Tüfekchi Yenicheri#

    Cavalry----->

    border cavalry, also Ghazi
    Akinji#
    Deli#

    feudal cavalry
    Timarli Sipahi#
    Jebelü #

    elite cavalry
    Kirmizi Bayrak # - majority
    Ashaghi Bölüks # - guardians of the Prophet's Banner
    Sari Bayrak# - Sultan bodyguards,

    balcan auxiliary, heavier cavalry, probably there is a better name for them I'll check
    Voynuk


    GEORGIA - #ALL

    Infantry---->
    Aragvlebi
    Mtiulebi
    Kveiti Meomrebi
    Metopheni

    Cavalry------>
    Elite Mkhedrebi
    Shubosani Mkhedrebi


    RUSSIA - #- ALL

    Infantry---->

    musket/arquebus armed
    Pishchalshchiki
    Streltsy
    Soldaty
    Vybranniye Soldaty

    pikemen
    Streletskiye Kopeyshchiki
    Kopeyshchiki
    Vybranniye Kopeyshchiki

    others
    Dismounted Ryndy
    Opolcheniye

    Cavalry----->

    feudal cavalry
    Pomestnaya Konnitsa
    Znat
    Ryndy

    reformed
    Reytary
    Draguny

    russian copies of Polish cavalry types
    Gusary
    Stremenniye Kopeyshchiki

    others
    Stremenniye Streltsy
    Sluzhiliye Kazaki
    Tatarskaya Konnitsa


    MOLDAVIA

    infantry--->
    Razesi
    Calarisi#

    cavalry-->
    Oastea Mare Cavalry
    Wallachian Cavalry
    Wallachian Horse Archers
    Oastea Mica Viteji
    Oastea Mica Boyars

    POLAND - #-ALL EXCEPT "Lisowczycy" who are mercenaries,

    Cavalry---->

    professional
    Petyhorcy,
    Pancerni,
    Husaria - Winged Hussars
    Kozacy- armoured, ancestors of Pancerni;
    Strzelcy,
    Dragoni,
    Rajtarzy,
    Tatarzy - Polish/Lithuanian Tatars,
    Wolosi,

    noble levy
    Szlachta
    Kresowa Szlachta

    mercenaries, for Poland 'normal' unit
    Lisowczycy


    Infantry------>
    Piechota wybraniecka

    reformed
    Piechota lanowa
    Muszkieterzy
    Pikinierzy

    COSSACKS

    Infantry---------->

    Ukrainian Peasants - 'cannon fodder', numerous and cheap;#

    Molodyki - young Cossacks, light pikes, 'cannon fodder';#

    Zaporozhye - 'core' infantry, good musketeers;

    Serdjuks - elite musketeers;#

    Plastuny - Cossack foot scouts, hide everywhere, marksmen;#

    Harakterniki - cossack legendary warriors, hide everywhere, hard to get;#

    Cavalry-------->

    Storozha - Cossack horse scouts, hide in long grass;#

    Reyestrovie - basic cavalry, average quality;

    Dzhura - cossack bodyguards, god quality cavalry;#

    SWEDEN - #ALL

    Infantry------->

    early
    Svennar
    Dalkarlar
    Kungliga Majestäts Drabanter

    reformed
    Musketerare
    Pikenerare
    Svenska kommanderade musketörer
    Kungliga Maj:ts garde och livregemente

    Cavalry------>
    early
    Landsryttare
    Svarta Ryttarna

    reformed
    Upplands ryttare
    Dragoner
    Smalands ryttare
    Hakkapeliitta - Finnish cavalry

    PORTUGAL - #ALL
    Piqueiro Ligeiro
    Marinheiro Portugues - Portuguese sailors

    arquebusiers on camels !
    Arcabuzeiros de Goa

    FRANCE #-ALL

    Infantry ---->

    early
    Royal Swiss Pikemen
    French Royal Foot Arquebusiers
    French Royal Foot Pikemen

    Enfants Perdus - French Forlorn Hope

    reformed ( Richelieu)
    French Musketeers
    French Pikemen"}
    Mousquetaires du Roi

    Cavalry---->

    early
    Gendarmes de la Garde
    Argoulets

    reformed
    French Light Cavalry
    French Heavy Cavalry
    Mousquetaires du Roi - elite, dismountable



    THE NETHERLANDS

    Infantry--->
    Watergeuzen#

    pikemen
    Piekeniers met rondas #
    Pikeniere#

    musketeers
    Musketiere#

    Cavalry---->
    Ghemeijn ruyteren#
    Gheappoicteerde curassiers#

    HAPSBURG - AUSTRIA, HRE

    Infantry---->
    Musketiers
    Piekeniers
    Verlorne Haufe - Forlorn Hope !
    Rondartschiere#
    Fortified Musketeers#

    Cavalry ------>
    Croats
    Croat Grenzers
    Empire Cuirassiers#
    ImperialDragoons

    LIVONIAN CONFEDERACY ( OR TEUTONIC ORDER)
    Courland Reiters

    CRIMEAN KHANATE ( Tatars)
    Kirim Suvari# - elite
    Izci Tatarlar - scouts, hide in long grass !!
    Kipchak Asker#
    Atli Tatarlar
    Nogay Asker#
    Tatars with arkans# - slave hunters

    Infantry
    Keffe Bekci# - crimean Jannissaries

    SPAIN #-ALL

    Infantry----->
    Rodeleros
    Guardia Tudesca
    Alguaciles - Spanish town guards

    projectiles
    Arcabuceros
    Ballesteros - albalesters
    Forrajeros
    Mosqueteros
    Mosqueteros - REFORMED

    pikes
    Corseletes
    Picas Secas
    Piqueros
    Piqueros - reformed unit

    special
    Encamisados - hide everywhere,

    Guardia Real - elite

    Cavalry---->
    Archeros
    Celadas
    Celadas - later period
    Dragones
    Herreruelo
    Nueva Guardia


    DANEMARK
    Infantry ----->
    Snapphanar# ambush experts

    Cavalry ---->
    Musefanen#
    Rostjenste#
    Nationale Ryttere#


    SWITZERLAND
    Swiss Pikemen
    Swiss Armoured Pikemen#
    Swiss Halberdiers

    THE KNIGHTS
    infantry
    Order Militia#

    VENICE, GENOA
    infantry
    Scapoli - marines,

    FLORENCE
    cavalry
    Bande Nere# - the Black Band


    HOUGENOTS

    cavalry
    Millers#

    HUNGARY - will be revised thanks to the help of Speiz_Bankurt
    Infantry---->
    Haiduks
    Harami

    Cavalry---->
    Szekely Hussars#
    Hungarian Hussars#
    Rac


    SCOTLAND
    Highland Clansmen#
    Scottish Archers
    Scottish Pikemen
    Scottish Musketeers
    Montrose's Musketeers# - veteran unit able to beat enemy cavalry in melee;

    IRELAND

    Infantry------>

    Omacach - elite melee infantry;

    Enniskillen Fusiliers - elite musketeers, 'bulletproof vests';

    Oaghancocharan - elite marksmen and ambush fighters;

    Kernbannal - basic rebels, javelins;

    Galloglaidh - axe wielders, elite melee unit;

    Cavalry------>

    Hobilars - good quality lancers with javelins;

    Taghhoba - good quality mounted arquabusiers;


    EGYPT - some units also for the Ottomans,

    Infantry------->
    Mamluk Handgunners#,
    Ashirs - syrian militia,

    Cavalry------>
    Mamluk Horse Archers#
    Saharan Cavalry
    Mamluk Cavalry

    Camels
    Bedouin Camel Guns#
    Bedouin Camel Warriors

    ENGLAND

    Infantry------>
    Longbowmen#
    Sprinkler Men#
    Billmen#
    Trained Band Billmen#
    Trained Band Musketeers#
    Trained Band Pikemen#

    cavalry--->
    Border Reivers

    New Model Army-->
    Ironsides#
    New Model Army Musketeers#
    New Model Army Pikemen#


    Saxony LifeGuards#

    BAVARIA
    Bavarian Black Cuirassiers - Pappenheimer's cavalry

    BRANDENBURG

    HANSA

    Hansa Town Militia

    NAVARRAE



    I will edit this post if something serious will be changed.

    ALL these units are already available in the MTW edition of this mod - check the thread in the Engineers Guild and my sign for downloads.
    The units appear in 0.7 beta pre-release for MTW.

    ALL these units are known in details ( mostly), which allows recreating them in the RTW engine mod.

    Persian and African ubits will be added later.

    Regards Cegorach/Hetman

  3. #3

    Default Re: Units



    Congrats on finally getting your own subforum it really seemed strange that you had to work with only one thread. Anyway I'll check the site more often now since it a lot easier to navigate it now....

    Anyway, I have an offer for you, and I hope you'll give it some thought. As you probably know, CTW is progressing, albeit slowly, and we started modeling units now, having made several by now. Hopefully, the pace will pick up. Only one of our 3d modellers has been active thus far, we hope the others do something soon.
    So our problem is quite obvious - modelling 200+ units we need for our mod. And unless you have more than 2 active 3d artists, we share this problem with you. So would you consider sharing some unit models that are going to be in both our mods? The reverse would apply of course, of course...
    I've only skimmed through your unit list, but there are definetely some units that we share, for example, Zirhli Nefer, Tufekci Nefer, Winged Hussar, many 16th century units, Landesknechts....
    Well what do you think? GodsPetMonkey made several models already and I have to say I+m happy with the results (and I'm quite peculiar in that respect). In fact, he said he will be working on the Ottoman now, and one of the pictures I sent him was of a Zirhli Nefer... So if you're interesed, drop me a PM or post at our forum


  4. #4
    Aktacy Bei Member Eastside Character's Avatar
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    Lightbulb Re: Units

    Who is actually working on the units?
    And I don't mean the models only, but also the export file? I mean somebody should start modding export file, using old unit models for the time being.
    RTW and MTW unit stats don't match so they have to be reworked. I personally think we should make some units have more health points, like gladiators.

    Regards
    EC

  5. #5

    Default Re: Units

    We are not working on unit stats just yet. In any case, that seems pretty simple with available unit editors, plus, we want to finish unit selection before starting on the unit scripting. That way it will be easier to balance various units, so we don't get strange results wich might happen if we start doing it too early. Besides, unit graphics is the real problem here, about 90% of the work with units is just making the models.

    GodsPetMonkey is working on the 3d models. I guess I'll be doing a lot of unit scripting, as well as other members (Uesugi, Celtic, Saranalos..). So you, scripting is not really a problem.
    Last edited by Yggdrasill; 02-10-2005 at 16:00. Reason: a

  6. #6

    Default Re: Units

    double post
    Last edited by Yggdrasill; 02-10-2005 at 15:57. Reason: double post

  7. #7
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Units

    Archeros:

    This Bodyguard enters service on the 29th of January of 1496, as the Prince and princess of Spain were travelling to Toledo.

    There were 118 men and one capitain on active duty at any point in time up to 1931 (?). After 1700 they were called Wallon Guard.

    Gear: Mounted-palace duty: Cuirass (front and back), helmet (morrion), mail sleeves, 2 pistols, lance, neckpiece.

    Mounted-war: same as above plus gauntlets and full armour for their arms, plus a burgundian helmet (covered face).

    Foot-palace: as in the previous palace except substitute the lance for a sort of Halberd. (It didnt have an axe head but a wide blade, quite unnerving) called the Archa.

    Foot war: same as war above, but with the Archa.

    They had superb morale as it was requested from them to be brave to join the guard if they were noblemen, or have served 6 years at war if they didnt belong to the old families. Their age was regulated between 25-35 after which they retired receiving 6 villages as retirement maintainance.
    Managing perceptions goes hand in hand with managing expectations - Masamune

    Pie is merely the power of the state intruding into the private lives of the working class. - Beirut

  8. #8
    Crusading historian Member cegorach's Avatar
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    Default Re: Units

    Additional units which do appear in the PMTW 1 for the MTW:

    Cavaliers ( faction in late only)

    Cavalier Horsemen

    and infantry called Blue Coats


    Livonian Confederacy ( early only)

    Knechtsspissen - peasant pikemen militia - pretty good unit, but unique

    Persia ( high only)

    Persian Ghulums (bodyguards)

    Persian Light Cavalry

    Paighan Spearmen

    Paighan Archers

    Paighan Arquebusiers

    that's all I believe, at lest for the 1st edition, which is ready from 2nd half of February

  9. #9
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Units

    this is for RTW right

    We do not sow.

  10. #10
    Member Member Narayanese's Avatar
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    Default Re: Units

    Could I have pictures of how archeros and gallowglass looked, SwordMaster or someone? Are you sure about the morion, the miniature linked to in the screenshot thread wears a burgonet I think.
    Also any picture of a 16th/17th century spear/lance/pike would be nice if you could show me, anything excavated or museum piece or other old, so that I can correct the spearhead shown in this thread, all I can find myself is drawings and painting of spears with too little detail.
    __
    Narayanese


    "Coelitus Sublima Dantur" From heaven is given the high one
    - Sigismvndvs dei gratia svecorvm gotorvm wandalorvmq & poloniae rex, 1594

  11. #11
    Aktacy Bei Member Eastside Character's Avatar
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    Default Re: Units

    Archero De La Cuchilla - everything you need about Archeros

    Well, about Gallowglasses now:
    - History of Gallowglasses / some pics
    - and a sword armed Gallowglass here;

    - both axeman and swordsman, and a dwarf kern


    I'm wondering, they used swords or axes, so what will they use in mod? Prehaps it could be that regular soldiers would use axes and only the captains swords, or the other way round?

    Regards
    EC
    Last edited by Eastside Character; 03-15-2005 at 09:27.

  12. #12
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: Units

    Axes were by far more common than swords for Gallowglass. The swords were actually just adopted from the Irish (the lewing swords), but Gallowglass worked for a lot of people. Their indigenous weapon (from the Hebrides) was an axe. Captains with swords seems a fair compromise though, as swords were also more expensive than their axes, so the captain of a Galloglaidh troop would be most likely to own one. Also, many 'gallowglass' in different artwork are actually Irish lewnaght, greatswordsmen, who were often grouped with the gallowglaidh units.
    Last edited by Ranika; 03-15-2005 at 09:34.
    Ní dheachaigh fial ariamh go hIfreann.


  13. #13
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Units

    Are you sure about the morion, the miniature linked to in the screenshot thread wears a burgonet I think.
    Yep, sorry my bad, I was thinking Corseletes for some reason.
    Managing perceptions goes hand in hand with managing expectations - Masamune

    Pie is merely the power of the state intruding into the private lives of the working class. - Beirut

  14. #14
    Crusading historian Member cegorach's Avatar
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    Default Re: Units

    I can add up to 10 units in late - don't worry they would appear in a planned patch, not now ( I don't need more delays).

    My proposals:

    German Guard Pikemen;

    German Guard Musketeers;

    Imperial Jaeger - HRE marksmen from Austria or another single province,

    Pikemen with 'Swine's Feathers' - didn't decide who would get them, possibly linked to an unique building ?

    Artillery Train - wagons for multiplayer only. You know 'you'll win if you destroy my supplies etc';

    Artillery escort - flintlock armed, but small numbers and hard to build, added to artillery roster, to make them a kind of escort for the artillery.

    If you have something to propose for late only - do it.

    In addition I will add :

    Berber Crossbowmen and Cimaroons as additional african units in earlier eras if possible.

    Regards Cegorach

  15. #15
    Egomaniac sexpert Member Dux Corvanus's Avatar
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    Default Re: Units

    Just some name conventions for Spanish units. Being a Spaniard myself, I must state that:

    1) The correct ortography for bowmen in Spanish is not archeros. It's arqueros. 'Archeros' seems to be a corruption from French or English sources, and looks very very weird for a Spaniard.

    2) On the other side, Spanish bowmen should be really scarce, it was a very uncommon weapon in Spanish panoply even since XV centry.

    3) Spanish infantry units formed regiments that were called Tercios during late 16th and 17th centuries. Although it must be considered as a name convention -like RTW Roman legion, since Tercios used also a mix of different weapons (pikes and muskets)- I recommend you to use it when naming Spanish infatry units (for example: Tercio de Piqueros).

    Good luck!

    -Dux Corvanus-
    -Europa Barbarorum member-

  16. #16
    Crusading historian Member cegorach's Avatar
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    Default Re: Units

    1) The correct ortography for bowmen in Spanish is not archeros. It's arqueros. 'Archeros' seems to be a corruption from French or English sources, and looks very very weird for a Spaniard.

    Thank you for your imput, but these Archeros are Spanish elite cavalry, NOT archers, so don't worry about it

  17. #17
    Egomaniac sexpert Member Dux Corvanus's Avatar
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    Default Re: Units

    Quote Originally Posted by cegorach1
    1) The correct ortography for bowmen in Spanish is not archeros. It's arqueros. 'Archeros' seems to be a corruption from French or English sources, and looks very very weird for a Spaniard.

    Thank you for your imput, but these Archeros are Spanish elite cavalry, NOT archers, so don't worry about it
    Oh right. Excuse my ignorance.

    Anyway, you should consider my advice about the term tercios.

  18. #18
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Units

    Quote Originally Posted by Dux Corvanus
    Oh right. Excuse my ignorance.

    Anyway, you should consider my advice about the term tercios.

    Not really mate. Tercio is a term that describes a force of some 3-5000 men composed of different regiments with different weapons and even cavalry and artillery. Besides Tercios were usually named either after the regions where they were recruited in, or the names of the Maestre de Campo (Colonel).Lo siento.
    Managing perceptions goes hand in hand with managing expectations - Masamune

    Pie is merely the power of the state intruding into the private lives of the working class. - Beirut

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