Quote Originally Posted by Slaists
if the phalanx formation in RTW is basically what "support ranks" were in MTW, then your miltia hoplites on walls are deprived of a defense bonus as well (support ranks used to mean: extra defense, less diret attack and extra attack from support ranks).
I'm not sure there are any rank bonuses (bonii?) in R:TW - but that's only from what I've read on this and other boards. I think the 3D engine is supposed to take care of that sort of thing on its own, and probably does up to a point, though not being a veteran of Shogun or Medievil, I can't really tell. Your opponent certainly isn't going to get any rank effects either if they're attacking you on the wall.

Quote Originally Posted by Slaists
note, also, that due to the secondary weapon bug, hoplites when not using their pikes in the animation are still using pike attack stats rather than the sword attack stats :(
Hadn't even thought of that - only really considered the effect on missile troops. I suppose that makes phalanx troops even more powerful -are they getting exactly the same stats when they're out of phalanx formation then? You'd be swapping the length of spears (admittedly, a big plus) for vastly increased maneuverability, making them shit hot legionnaries with the advantage of being able to form a phalanx, instead of phalanx troops who turn into weak infantry if their formation is broken... No wonder I've been loving my phalanxes...