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Thread: Until the patch is released, I am playing MTW!

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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: Until the patch is released, I am playing MTW!

    Quote Originally Posted by Quietus
    In STW, deployment was very crucial, due to the chain rout.
    In MTW, it was much easier, due to the strength of the spears and higher morale.
    In RTW, it was dumbed down to the point that it doesn't even matter anymore since the enemy will all charge at the same time at unbelievable speeds
    Um, I'm not sure about this. In some ways, I think deployment matters more in RTW because combat is so quick - it is hard to pull off grand manouvres, so it is more a question of having pointed your men in the right direction and letting them go.

    However, it seems terrain matters rather less in RTW than the earlier games - hills, in particular, don't seem so dominating. (This may be a good thing.) So this reduces the importance of deployment.

    I appreciate the speed of RTWs battles, particularly in the context of keeping a campaign moving at a brisk pace, but they do often seem to miss the epic quality of some of STWs and MTWs battles. However, my hunch is that a lot of the problem is in the AI failing on the strategic map to get a reasonable force to counter the player's. The few times I've confronted full strength AI stacks with decent generals, the battles have been impressive if still brisker than in the earlier games.

  2. #2
    Estratega de sillón Member a_ver_est's Avatar
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    Default Re: Until the patch is released, I am playing MTW!

    Quote Originally Posted by Simon Appleton
    Um, . The few times I've confronted full strength AI stacks with decent generals, the battles have been impressive if still brisker than in the earlier games.
    Fully agree, IMHO the main problem of the AI is the bad use of their generals, most of it's full stack armies are leaded by a capitan, meanwhile player armies are leaded by a 4 stars general at least.

    It has two major effects, armies are cheap to bribe and their battle performance is to poor.

    If AI used good generals to lead their armies. the game would be more challenging
    uh ?

  3. #3

    Default Re: Until the patch is released, I am playing MTW!

    Quote Originally Posted by Simon Appleton
    I think deployment matters more in RTW because combat is so quick
    I disagree too. Whatever happened to the Rock-paper-scissor scheme?

    it is hard to pull off grand manouvres
    That's because it was abandoned. That's what separated TW from other games in the first place. You can't do it because the units are meant to plow head-on. Why do you think they cranked up the speed in the first place?

    Here's some of what's missing, from STW (minus expansion pack):
    - Vicious fights for the Hill. Defending or attacking, the fight is always on the edge.
    - Weather effects. Attack a province in a middle of a
    a) Snowstorm/blizzard. The AI is hidden. Formation is always defensive.
    b) Heavy rain. Most of the AI is hidden in the forrest and your arrows are considerably weakened. Occasional lightning can help. Trying to extricate a buried army is amazing. ( in RTW, you just plow right through).
    - AI hides and divides its forces. You are constantly torn whether to divide your army.
    - Limited access to army. You can't pump out units from many province or you'll go broke quickly.
    - Routing and Rallying. It is practically impossible to do this since 100s of soldiers are wiped in a couple of seconds. In bridges, you just create a box, let the AI flow through and then charge. Literally, the whole army vaporizes.
    - Ranged unit shootouts. Try charging arquebusiers with melee units and they will rout. Attack hidden archers without backup and your melee units will be decimated.
    - Better battlemap. They kept talking about huge battlefields, yet you have this tiny area to maneuver in the final product.

    Where are these TW hallmarks in RTW? I can let my collosal disappointment of MTW pass, after info on RTW was leaked out. Heck, I even bought VI since I was impressed with RTW.

    I'll try out Imperial Glory if RTW is still a dog after the patch. CA seriously need a competition. Right now RTW is a Wargame/Arcade hybrid, it simply doesn't mix.

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