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  1. #1

    Default Light and Heavy Cavalary

    I am just wondering what are the difference of light calvary and heavy calvary? I know that light calvary are weaker but do they have any other use like faster or slower, same goes to heavy, do the chance of surviving against phalanx higher

    another question is, is it cavalary or cavalry or calvary or carvalry?

    Thankyou

  2. #2
    Nobody Important Member Somebody Else's Avatar
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    Default Re: Light and Heavy Cavalary

    Jesus was supposedly executed on Calvary. Cavalry is made up of lots of funny people on horses.

    Thing I want to know is, what's the difference between light and heavy weapons?
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  3. #3

    Default Re: Light and Heavy Cavalary

    Quote Originally Posted by Somebody Else
    Cavalry is made up of lots of funny people on horses.

    Funny people like this guy , can some one explan clearer

  4. #4
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Light and Heavy Cavalary

    Cavalry


    Light cav is faster in the game. In the files they are listed as "light_horse". These are typically skirmisher type cavalry with javelins are bows.

    Med. cav is an "average" speed cav. riging "medium_horse". I believe "heavy_horse" is slightly slower. There may be fatigue effects as well. Higher end cavalry ride heavier horses and have higher stats. I'm not sure that the mount itself has much effect on the performance other than the aforementioned speed.

    There are differences in "mass" listed, but I'm not sure how "mass" is being used by the game. The difference is very small for light vs. med/heavy.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  5. #5

    Default Re: Light and Heavy Cavalary

    I have also seen many horsemen fell during a charge attack on infantry, and by that time they are automatically dead, does it affect wheter you are light or heavy horse, Most of my horsemen died by charging and fell over

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    Member Member Woreczko's Avatar
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    Default Re: Light and Heavy Cavalary

    AFAIK mass is used to dtermine what happens if 2 soldiers/animals crush with each other. Higher mass gives greater probability of pushing back or even causing your opponents to "fly away" and thus greater ability to disrupt formation.

    In MTW, if soldier pushed his enemy back, he gained a considerable advantage in the next combat round, this can be true (and IMHO should) also in RTW.

  7. #7
    Squirrel Watcher Member Sinner's Avatar
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    Default Re: Light and Heavy Cavalary

    Quote Originally Posted by Red Harvest
    Cavalry


    Light cav is faster in the game. In the files they are listed as "light_horse". These are typically skirmisher type cavalry with javelins are bows.

    Med. cav is an "average" speed cav. riging "medium_horse". I believe "heavy_horse" is slightly slower. There may be fatigue effects as well. Higher end cavalry ride heavier horses and have higher stats. I'm not sure that the mount itself has much effect on the performance other than the aforementioned speed.

    There are differences in "mass" listed, but I'm not sure how "mass" is being used by the game. The difference is very small for light vs. med/heavy.
    Light horses are the only ones that have a different speed, being faster than medium, heavy and cataphract horses. While the 3 heavier mounts maybe were intended to have different speeds, they all use the same skeleton model and thus move the same.

    I've played custom battles with one of each type of mount and ran 'races' back & forth acorss the field. The light cavalry always wins, while the others are equal, with results being random based based upon the slight variations when a unit obeys orders and starts running. As well as the speed being the same among the 3 heavies, I saw no difference in their fatigue rate, something that makes even less sense with cataphracts.

  8. #8
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Light and Heavy Cavalary

    Sinner,

    I expected as much with the medium/heavy mounts. There is some difference in speed at times in the game with those mounts, but the cause is fatigue from what I can tell. Usually the heavy horse are carrying more armour and fatigue a little more rapidly. That was why I listed the difference as "slight"...I wasn't sure if there was any "real" difference, but put the extra armour on the unit that has the heavy horse, and it seems to slow down a bit sooner, producing some "effective" difference. Of course, you have to mod to make sure the stamina and stat_heat issues are not reversed or it might work backwards again!
    Rome Total War, it's not a game, it's a do-it-yourself project.

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