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  1. #1
    robotica erotica Member Colovion's Avatar
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    Default Re: Patch Readme now available

    Quote Originally Posted by BalkanTourist
    Has anyone reported that bug or is it just me? I was playing the Seleucids and my capital was besieged and had maximum units in it. A mature son appears...........near Rome!!!!!!! How am I supposed to get him where I need him?! I hope that has been fixed as well! Also, I was wondering why my Egyptian generals were dying so fast. After I lost like 3 or 4 easily, I stopped using my generals in battle at all.
    P.S. The more I play RTW, the more I regret wasting my $50 on it. I think I am re-installing MTW:VI and hope for MTW2.
    Dear Members of the Org:

    When responding to such threads as these - READ IT.

    The readme clearly states that the new heirs will be popping up in the settlement where their fathers are garrisoned. Also - your other question has been answered.

    Sincerely,

    Colovion
    robotica erotica

  2. #2
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Patch Readme now available

    I'm a little disappointed that the bogus inf running speeds has not been mentioned (its not a game ender but it is irritating to see inf run away from my pursuing cav across a open plain). Will the changes to fatigue influence differerent units differently, or will they be across the board effects?
    Last edited by SpencerH; 01-29-2005 at 01:54.
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  3. #3
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Patch Readme now available

    'damn that list was long but i hope it will be an improvemend

    We do not sow.

  4. #4
    Member Member BalkanTourist's Avatar
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    Default Re: Patch Readme now available

    Quote Originally Posted by Colovion
    Dear Members of the Org:

    When responding to such threads as these - READ IT.

    The readme clearly states that the new heirs will be popping up in the settlement where their fathers are garrisoned. Also - your other question has been answered.

    Sincerely,

    Colovion
    Dear Fellow Member,
    I too took the time to read the READ ME file thoroughly. But thanks for the advice anyway. My only problem was the family member popping near Rome when the city where he was supposed to appear was under siege and the army slots were full. That happened to me while playing the Seulecids. I do remember my first campaign with the Julii when a fem member of the Seulecids popped up near Rome and was wandering on my territory (I ended up killing him and thus destroying the faction). I am aware the chariot issue is resolved. I just completed a campaign with the Egyptians and noticed something fishy about their chariots and I was sharing my frustration.
    Anyway, PM if you have anything else smart to say. No need to hijack the thread.
    Alea Iacta Est

  5. #5
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: Patch Readme now available

    Stamina bugs (heat and standard fatigue) should be fixed.


    CBR

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