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  1. #1

    Default and diplomacy?

    Hey everybody,

    long time player of STW and MTW, huge fan of RTW, decided to make a first post due to the current excitement regarding the patch and its readme, and a burning question it left me with after going through the readme twice. (Which has me drooling btw. )

    What fixes, other then the bribing, protectorate and subterfuge fixes, can we expect in our dealings with other factions? I mean diplomacy AI could use some general fixes just like the battle AI etc.

    just wondering, perhaps its part of the ´other fixes´ not mentioned explicitly.

  2. #2
    Research Fiend Technical Administrator Tetris Champion, Summer Games Champion, Snakeman Champion, Ms Pacman Champion therother's Avatar
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    Default Re: and diplomacy?

    Welcome to the Org, parcelt.

    I'm not sure if any CA staff member, or patch tester, has told us anything more than is in the readme about the changes to the diplomacy engine.
    Nullius addictus iurare in verba magistri -- Quintus Horatius Flaccus

    History is a pack of lies about events that never happened told by people who weren't there -- George Santayana

  3. #3
    Member Member mambaman's Avatar
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    Default Re: and diplomacy?

    welcome aboard Parcelt!

  4. #4
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: and diplomacy?

    We're eagerly awaiting the answer to that question, parcelt! Rest assured, all solid diplomacy news will be gobbled up and quickly sent to the intestines to simmer away That said, I probably don't trawl the boards as much as I ought so there may be info hiding somewhere.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  5. #5
    Member Member Ar7's Avatar
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    Default Re: and diplomacy?

    I wish diplomacy would be worth more than it is now, but I wouldn't be too excited, too much fixing for one patch. But hope dies last! *crosses fingers*

  6. #6

    Default Re: and diplomacy?

    I already said it in the patch's readme thread : I hope there was some massive changes in the diplomacy, making it worth something. I'd rather have a possible exploit on diplomacy (that I can prevent from using) than a worthless diplomacy (that removes a lot of interest of the game).
    If violence didn't solve your problem... well, you just haven't been violent enough.

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