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Thread: think twice about assaulting that citadel

  1. #1

    Default think twice about assaulting that citadel

    The Danes started a war with me, the Holy Roman Empire, and so the war was quickly brought to his doorstep. The Danes had sallied a couple of times, so it was down to the king himself against 350 of my men. Instead of waiting 4 turns, I decided to assault the citadel. That one king killed 250 of my men! And then he took 100 others as prisoners!

    In the same turn, the Danish king dies of a disease!

    Can anyone explain this for me??

    best,
    Peter Kirby

  2. #2

    Default Re: think twice about assaulting that citadel

    Lol. I one time send my best general with only 100 men in hopes of killing him because he has low loyalty - against about 2,000 men of the Italians.

    He died, but, he and his unit killed 200 Italians before dying.

  3. #3

    Default Re: think twice about assaulting that citadel

    Aha! Jedi syndrome!

    The way it works is that only two of your men can attack any one enemy combatant at any one time. You might put a a veritable A-Team of battle-hardened blood-scarred havoc-wreakers against an enemy unit consisting of just one man - but only two tiny sprites are allowed to attack any one tiny enemy sprite at any one time, and the rest of your nefarious crew must wait their turn. Counting flowers and sharpening their blades.

    And, generally speaking, their general will have suficcient valour, armour, defence and attack to stand your two boys on their heads, spin them round and paint his insignia on their seating equipment before inviting the next two to step up without any noticeable tiring on his part.

    Its quite annoying to be on the receiving end ... but indispensible when it's your 10 star hero that keeps on going, giving you the morale bonus that keeps you in the game.

    You *can* take him out with concentrated missile fire, but when I tried it I didn't feel like I was playing to the spirit of the game. So, un-usefully enough, I can't give you any advice on how to cut him down whilst staying within a role-playing mentality. To stick within the confines of the spirit of the game we'll just have to accept that to kill the oppopsition leader (and take the enemy's morale down by +-50%) just isn't cricket, and instead just try to concentrate on fighting the real bulk of the enemy's forces.

    Doesn't feel good when you've just seen 250 of your litle fighters go down tho does it?!

  4. #4
    Dyslexic agnostic insomniac Senior Member Goofball's Avatar
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    Default Re: think twice about assaulting that citadel

    Quote Originally Posted by chil
    And, generally speaking, their general will have suficcient valour, armour, defence and attack to stand your two boys on their heads, spin them round and paint his insignia on their seating equipment before inviting the next two to step up without any noticeable tiring on his part.


    Okay, that's very good stuff.

    Welcome to the Org chil. Always happy to see a fellow smart-arse sign up...

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  5. #5
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
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    Default Re: think twice about assaulting that citadel

    Aye smart arses always give the rest of us a laugh. Jedi Syndrome is so fun.....
    Maybe the Danish king got syphilis and was able to fight, though he was becoming crazy and died after the battles...
    "A man's dying is more his survivor's affair than his own."
    C.S. Lewis

    "So many people tiptoe through life, so carefully, to arrive, safely, at death."
    Jermaine Evans

  6. #6

    Default Re: think twice about assaulting that citadel

    You *can* take him out with concentrated missile fire, but when I tried it I didn't feel like I was playing to the spirit of the game. So, un-usefully enough, I can't give you any advice on how to cut him down whilst staying within a role-playing mentality. To stick within the confines of the spirit of the game we'll just have to accept that to kill the oppopsition leader (and take the enemy's morale down by +-50%) just isn't cricket, and instead just try to concentrate on fighting the real bulk of the enemy's forces.



    I dunno- I think targeting the enemy general is well within the rules of cricket - history is littered with attempts to decapitate an enemy army by killing off the enemy general or King - Battle of Shrewsbury, Battle of Bosworth and probably plenty more
    - However in both these battles it backfired on the instigator, who ended up dead first! I can't recall which battle and King it was, it may have been Prince Hal/ Henry V who dressed several knights in his livery to prolong his life expectancy during the battle - legend has it that four out of the five were killed by the enemy and Hal survived much to the frustration of his attacker.

    Any one got a "fancy dress" patch for the game so that there can be more than one royal standard on the battlefield at any one time?
    I've a buckle on my belt, A sword in my scabbard, I've a red coat on my back, And a shilling in my pocket

  7. #7
    Member Member Saracen_Warrior's Avatar
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    Default Re: think twice about assaulting that citadel

    Not if you play muslim. Best way for me to take out katafaktoi is to horse archer him to death. This is what the muslims really did anyways. Salidin outsmarted his enemies. He didnt follow any false kind of chivalry, which the christians didnt follow either, but they said they did. I forget, but one of those english kings had a bishop slaughtered on the alter. So considering how ruthless that is, I don't see how killing someone the easiest way possible is cheep.

  8. #8

    Default Re: think twice about assaulting that citadel

    Quote Originally Posted by Saracen_Warrior
    Not if you play muslim. Best way for me to take out katafaktoi is to horse archer him to death. This is what the muslims really did anyways. Salidin outsmarted his enemies. He didnt follow any false kind of chivalry, which the christians didnt follow either, but they said they did. I forget, but one of those english kings had a bishop slaughtered on the alter. So considering how ruthless that is, I don't see how killing someone the easiest way possible is cheep.
    I think you're referring to the murder of Thomas Becket. That's actually a pretty interesting story. The King of England at the time was in the middle of a power struggle with the Bishop Thomas Becket. Out of anger the King shouted out something like "Will no one rid me of this confounded Bishop". The King didn't actually mean for anyone to kill Becket, however some dumb guards who overheard the King yell, thought it was an order and thus took it upon themselves to murder Becket while he was praying at an alter. On an interesting note, Becket is actually in the game. If you build a Bishop after a certain year, a high valour Bishop named Thomas Becket will be built.

  9. #9
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: think twice about assaulting that citadel

    Quote Originally Posted by chil
    And, generally speaking, their general will have suficcient valour, armour, defence and attack to stand your two boys on their heads, spin them round and paint his insignia on their seating equipment before inviting the next two to step up without any noticeable tiring on his part.
    The problem is not so much that generals have more valour, but that they can take more than one hit before they die. Most soldiers die after one succesful attack by a melee or missile weapon, but unit leaders, generals and royalty get additional hitpoints, meaning that it will take more than one hit for them to go down. The number of hitpoints depends on the number of command stars, and some vices & virtues also increase or decrease hitpoints (for some reason the V&V info displays the bonus as 'health', not hitpoints. 3 health = 1 hitpoint).

    To kill a jedi general on the battlefield you will need either artillery and a bit of luck, missile weapons or a powerful high attack unit. Boiling oil also works. Surrounding a jedi with low attack units, for example speartroops, is usually a bad idea, because it will take them and awfully long time to reduce the number of hitpoints.
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  10. #10
    Member Member lugh's Avatar
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    Default Re: think twice about assaulting that citadel


    If you build a Bishop after a certain year, a high valour Bishop named Thomas Becket will be built.
    Yeah and if he turns up when I play the English I make a point of having him assasinated! For historical accuracy of course. . . .

    This can be pretty annoying in reverse too, trying to get rid of your drunkard but battle hardened heir.

    I usually just send in a couple hundred of redundant troops (spearmen in the High etc etc) and autocalc, horrendous casualties but it doesnt feel so bad when you dont watch them.

  11. #11

    Default Re: think twice about assaulting that citadel

    Mmm.. i honestly prefer to simply send my worthless princes on a solo (with only their unit) suicide mission on something like 1000s of rebel troops, but to have some fun i usually try to deal maximum damage first to weaken them up a little for future conquests. that single unit of royal knights can wreak some major havoc on peasants etc.

    Now a 3 star royal knights with little valour can take out 100s of low level troops. Imagine a 9 star royal unit with insanely high valour, a slaughterhouse. Royal knight units are why i NEVER ever assault the stupid danish, or the Aragonese, unless its like REALLY early in the game, because those royal knight units are insane and they get bucketloads of heirs. Normally i'd expect 1 loss to 2 kills against a computer, at least, on Normal/Hard. Against the factions with loads of heirs.. 1 loss to 1 kill.

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