Ok... although the topic, I don't wanna be a bitching troll about this but still... it's so bad I gotta get it out of my system and hopefully someone will find a solution - even if it won't be pachable anymore.
So, the thing is this:
[img]htp://pwp.netcabo.pt/th3freakie/RomeTW-2005-01-26-22-03-29-.jpg[/img]
Got it?
No?
I'll explain then.
Me, peace loving Carthage was defending what happened to be a Roman city I got from these very nice Julii persons who gave it to be - I swear! And was defending them from these Brutii mean persons. So, they siege the place for a couple years, build a lot of ladders, towers and a couple of rams and decide it's time to atack.
Me, felling light infantry and phanlax aren't the best to defend walls, form up my defencein the central square. The Brutii is then absolutly free to take whatever walls towers and such they might desire.
First mistake - they insist on raming the gates and get the oil, when there was NO defense of the walls whatsoever.
Second, and worse... they take a couple of towers (good move) but not all in their path, and start very SLOWLY marching to the square. One Triarii units happens, by chance, to be the first to get 1/2 way and meets some elefants and cavalry - destroyed easily with no looses. I look at the meter and +50% of the enemy are dead already so... they start retreating (orderly and slowly), when they were already out of the walls range - more loosing of men.
If this wasn't bad enough, about 4 units of infantry (including a comanding commander) get stuck runing from one side to the other in front of a tower they won't even bother to take. I have the timer off, and that's going no-where so I finaly get some cavalry, go there and kill them.
So, end result, with virtualy no fighting at all... a 906 to 5 victory![]()
I'm sory to say, but this is just beyond glich or bug - this is a very stupid atacking AI we've got here on RTW, and something must be done about it.
Another thing is... if I deployed 1020 man and ended up with 1016, how come they killed 5?
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