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  1. #1

    Default Re: Re : Dead Moroz's New Map

    Quote Originally Posted by Meneldil
    Are you all reading what khelvan and other people from EB said ? It there's more than 50 tiles between two province, it will break both the AI and trading. That's why there's no huge RTR-style province (those provinces might actually be causing the slowdown during AI turn).
    I did read what Khelvan said... he said:

    By definition, you're talking about increasing the size of the map provinces. The settlements cannot be more than 50 tiles by road away from each other. If we increase the scale of the map we will be extending the distances beyond this limit, thus breaking the game mechanics.
    So I think a map like the one above would work, given that the settlements are still close together, clustered up against the coast and the Nile (like they were in real life, for the most part).

  2. #2
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Dead Moroz's New Map

    Dead Moroz seems confident that this will break the AI as well. As I said, we are discussing different options.
    Cogita tute


  3. #3
    Member Member Pereus's Avatar
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    Lightbulb Re: Dead Moroz's New Map

    Maybe this is too late, but I think we should incorporate the sacred Island of Delos as a province to our map. This place was considered a focal point of pilgrimage until the introduction of christianity. People from many religions and deities were visiting this holy place throughout the year. Imagine something like Jerusalem or Mekka of the Ancient and Hellenistic World. Temples of Apollo and Isis were amongst the more prominent. In particular the statue of Apollo was about 15 metres high and even today there are fragments surviving.
    I think, therefore there are thoughts - Gilles Deleuze

  4. #4
    boy of DESTINY Senior Member Big_John's Avatar
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    Default Re: Dead Moroz's New Map

    maybe the "isle of delos" could be a new wonder, if EB chooses to add those.. it could belong to athens (that's the closest of the game cities to delos, right?)
    now i'm here, and history is vindicated.

  5. #5
    Grand Dude Member Dead Moroz's Avatar
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    Default Re: Re : Dead Moroz's New Map

    Quote Originally Posted by Sheep
    So I think a map like the one above would work, given that the settlements are still close together, clustered up against the coast and the Nile (like they were in real life, for the most part).
    Actually, safe distance between regions is smaller than 50px. With lots of large regions, even within 50px radius from each other, you will always have problems. You need some number of small/medium provinces to bind the web of regions around.

  6. #6
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Dead Moroz's New Map

    Hmm, the opening turns for the Seleucid player could take absolutely hours. You could even take out Parthia in a few years but sacrificing a few provences and moving your units into their terrority early on. Same for against Armenia.

    And Carthage can conquer Numidia almost immediately too.
    Improving the TW Series one step at a time:

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  7. #7
    robotica erotica Member Colovion's Avatar
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    Default Re: Dead Moroz's New Map

    Holy crap, that map is massive! The Eastern Factions would actually be able to build up a stronghold back home before assaulting the MeditteraneaN!
    robotica erotica

  8. #8
    Member Member ah_dut's Avatar
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    Default Re: Dead Moroz's New Map

    that's the point mate, I huess it's more accurate that way

  9. #9

    Default Re: Re : Dead Moroz's New Map

    Quote Originally Posted by Dead Moroz
    Actually, safe distance between regions is smaller than 50px. With lots of large regions, even within 50px radius from each other, you will always have problems. You need some number of small/medium provinces to bind the web of regions around.
    K, if that's the case then I stand corrected. Do what you have to do. Just trying to throw ideas out there.

  10. #10
    Member Member thrashaholic's Avatar
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    Default Re: Dead Moroz's New Map

    I have question about the rivers in Britain: Why have the Thames featured, but not the river Severn? The Severn is the biggest longest river in Britain. I'm not suggesting you replace the Thames with the Severn, its just to be more 'geographically accurate' it should be added. I find it perplexing how the Severn was not included in vanilla RTW either, I mean CA are actually British, I can't blame a foreigner for not knowing the features of the British countryside.

    Please do add it though, and perhaps could you lengthen the Thames slightly, and if you're feeling extra generous maybe you could add the river Trent in England and the river Shannon in Ireland.

  11. #11
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Default Re: Dead Moroz's New Map

    Quote Originally Posted by thrashaholic
    I have question about the rivers in Britain: Why have the Thames featured, but not the river Severn? The Severn is the biggest longest river in Britain. I'm not suggesting you replace the Thames with the Severn, its just to be more 'geographically accurate' it should be added. I find it perplexing how the Severn was not included in vanilla RTW either, I mean CA are actually British, I can't blame a foreigner for not knowing the features of the British countryside.

    Please do add it though, and perhaps could you lengthen the Thames slightly, and if you're feeling extra generous maybe you could add the river Trent in England and the river Shannon in Ireland.
    Then please show us some geographical information.

  12. #12
    Member Member thrashaholic's Avatar
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    Default Re: Dead Moroz's New Map

    Quote Originally Posted by Aymar de Bois Mauri
    Then please show us some geographical information.
    Righty ho,

    Here's a map of the River Severn and river Wye (severn on right):

    River Severn

    here's one of the shannon:

    shannon

    Here's a link that'll show you the position of all the noteworthy rivers in Britain:

    rivers

  13. #13
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Dead Moroz's New Map

    Thank you for the info. We'll do our best to make the map more accurate.
    Cogita tute


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