Hi;

My main question (you 'll find many more reading it to the end,lol) is: what is the minimum value of "Chance:" when we tweak the triggers in the descr_export_ancillaries.txt?

I am asking cause I got really frustrated couple of days ago...I gave some retinues the trigger chance value=0 and yet kept getting them coming.

Is there some sort of 'conflict' created with other values I altered?Do we know whats the minimum value?And if the minimum is "1" isnt it bit of 'unrealistic' in mathematics terms? I mean,"0" as a chance looks pretty fine to me,lol,why should it be a false value? :)

The way I see it,I am just trying to save the game from this extra little bother to calculate those little extra chances,and the game doesnt seem to accept my helping hand! :)