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  1. #1
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Frequently Asked Questions

    Well, two members of our team travel to archaeological digs as part of their professions, but I think saying we have "archaeologists" on the team is not entirely accurate, as it isn't their primary profession. We do have amateur archaeologists, at least one person in the process of getting a degree so he can become one, and academics who have done so/do so.
    Cogita tute


  2. #2

    Default Localized Versions

    Hey guys, this mod sounds really interesting. I know this Mod is still Beta, but do you plan to release a localized version (e. g. German or France) with the final release?
    Cheers

  3. #3
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Frequently Asked Questions

    Due to the massive amount of text we have, we won't be doing anything like that internally. I do know that a Greek group had plans to work on EB, and I know a German group is working on one now.
    Cogita tute


  4. #4

    Default Re: Frequently Asked Questions

    question on the speed of the game. Well I tried it out and it takes a very long time to load and laggs during gameplay. Will it be possible with all these features for you to maintain the speed of the original RTW somehow? Just wondering if the gameplay speed will ever become normal, because it really is a pain to play on such a short time schedule for me.

  5. #5
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Frequently Asked Questions

    Quote Originally Posted by Han
    question on the speed of the game. Well I tried it out and it takes a very long time to load and laggs during gameplay. Will it be possible with all these features for you to maintain the speed of the original RTW somehow? Just wondering if the gameplay speed will ever become normal, because it really is a pain to play on such a short time schedule for me.
    EB has added a lot of units, buildings, traits, landmass and scripts to the game so it will always be slower than vanilla R:TW. However, Simetrical's bug list mentions this as a problem, so it is likely they are going to try to reduce it.
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  6. #6
    Nec Pluribus Impar Member SwordsMaster's Avatar
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    Default Re: Frequently Asked Questions

    Question:Could anyone define "forced march" as EB understands it please. I get the "Forced march" trait too often.

    Thanks
    Managing perceptions goes hand in hand with managing expectations - Masamune

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  7. #7
    EB Traiter Member Malrubius's Avatar
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    Default Re: Frequently Asked Questions

    When your general uses almost all his movement points, it's likely to show up. If he stops to rest for a turn or moves just a little, it will go away again.

    I'm away from my files or I'd give you a more detailed explanation, with percentages and such. I'll add it to the Traits FAQ later.
    Last edited by Malrubius; 01-03-2006 at 19:09.

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