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Thread: How to make unique "user interface" for each culture group

  1. #1
    Grand Dude Member Dead Moroz's Avatar
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    Default How to make unique "user interface" for each culture group

    How to make unique "user interface" for each culture group

    It's quite easy.

    1. Unpack .pak files from your Data\packs folder using Vercingetorix's PAK Extractor.

    2. Copy unpacked files into your Data directory or simply create here following folders:
    - Data\UI\BARBARIAN
    - Data\UI\CARTHAGINIAN
    - Data\UI\EASTERN
    - Data\UI\EGYPTIAN
    - Data\UI\GREEK

    3. Copy unpacked folder Data\UI\ROMAN\INTERFACE into each of these new directories.

    4. Now you can begin to change files in INTERFACE folders to create unique "user interface" for each faction groups related to certain culture type.

  2. #2
    Wandering Historian Member eadingas's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Hey Dead Moroz, everyone's been loking for you... :)
    I'm still not here

  3. #3
    Urwendur Ūrībźl Senior Member Mouzafphaerre's Avatar
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    Thumbs up Re: How to make unique "user interface" for each culture group

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  4. #4
    The Dark Knight Member wlesmana's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Has this been removed in 1.2? I tried editing the files in INTERFACE but no luck. It won't show anything I've changed.

  5. #5

    Default Re: How to make unique "user interface" for each culture group

    No, it's not been removed. You just need to rename the UI pack afterwards, otherwise the game references the originals inside there first.
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  6. #6
    The Dark Knight Member wlesmana's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Aaah, ok, gotcha. Thanks!!

  7. #7
    The Dark Knight Member wlesmana's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Now this is odd.

    My Roman interface refuses to change. I managed to change the other interface but the roman one still stuck at the old one. Is there some file that controls this that I need to delete?

  8. #8
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    have you removed patch_0.pak ? it includes the standard interface GFX
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  9. #9
    Marcus Arbaces Alexandros Member Arbaces's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Quote Originally Posted by Dead Moroz
    How to make unique "user interface" for each culture group

    It's quite easy.

    1. Unpack .pak files from your Data\packs folder using Vercingetorix's PAK Extractor.

    2. Copy unpacked files into your Data directory or simply create here following folders:
    - Data\UI\BARBARIAN
    - Data\UI\CARTHAGINIAN
    - Data\UI\EASTERN
    - Data\UI\EGYPTIAN
    - Data\UI\GREEK

    3. Copy unpacked folder Data\UI\ROMAN\INTERFACE into each of these new directories.

    4. Now you can begin to change files in INTERFACE folders to create unique "user interface" for each faction groups related to certain culture type.

    Not working, I guess the only solution is editing the file and paking it back wich is very hard with vercingetorix's Xpak and impossible with PakScape ... other software??

  10. #10
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    It worked for me.

    Be sure that you transfer the files from Data\UI\ROMAN\INTERFACE to the corresponding Data\UI\{culture_name}\INTERFACE folders.

    In fact I made a "BI-style" user interface for the barbarian factions in the campaign:

    At the same time the rest of the cultures have the "classical" interface, with some changes. I packed this new interface files (only for ROMAN\INTERFACE) as I said in this post:
    https://forums.totalwar.org/vb/showp...1&postcount=30

    I hope this helps.

  11. #11
    Marcus Arbaces Alexandros Member Arbaces's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    great work... beautiful interface...

    Nevermind... still, it never works at all, it always reads the files from the pak and I edited the files and paked them back instead.

  12. #12
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Sorry of this has been covered - but I did not quite understand the above - why does the interface work as stated *except* for the Roman one? Has this something to do with it also being the default?
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  13. #13
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    SOLVED. The only way to get the Roman interface to work is to create a patch file.
    "One of the most sophisticated Total War mods ever developed..."

  14. #14

    Default Re: How to make unique "user interface" for each culture group

    Quote Originally Posted by Dead Moroz
    How to make unique "user interface" for each culture group

    It's quite easy.

    1. Unpack .pak files from your Data\packs folder using Vercingetorix's PAK Extractor.

    2. Copy unpacked files into your Data directory or simply create here following folders:
    - Data\UI\BARBARIAN
    - Data\UI\CARTHAGINIAN
    - Data\UI\EASTERN
    - Data\UI\EGYPTIAN
    - Data\UI\GREEK

    3. Copy unpacked folder Data\UI\ROMAN\INTERFACE into each of these new directories.

    4. Now you can begin to change files in INTERFACE folders to create unique "user interface" for each faction groups related to certain culture type.
    That's great, I have done that before, but nothing changed. I used the pak extractor and after I tried the game, everything was the same as the default. Oh, and there is not UI folder at all on the default RTW. So if someone can explain how to do it with default RTW and Moded RTW I'd really apriciate it. Thanks in advance.

  15. #15

    Default Re: How to make unique "user interface" for each culture group

    You have to make your own UI folder, then proceed with the tutorial.

    Good luck,
    RM3

  16. #16

    Default Re: How to make unique "user interface" for each culture group

    Quote Originally Posted by Roman_Man#3
    You have to make your own UI folder, then proceed with the tutorial.

    Good luck,
    RM3
    Thanks for the tip Roman_Man#3

  17. #17
    Naked Game Fanatic Member Murfios's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Could someone help me after having the extractor creat a bunch of empty folders? what do do?

  18. #18
    Death and Glory TW modder Member Flying Pig's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    Quote Originally Posted by Dol Guldur
    SOLVED. The only way to get the Roman interface to work is to create a patch file.
    Precisely What is needed in the patch file? I've tried this but it does not like it!
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  19. #19
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    The Roman interface does not need packing in BI, I left RTW behind some time ago and forget if the necessity of packing it was overcome in a patch.

    Please download a RTW mod, examine their files. Extract their pack files. This is the way to learn.
    "One of the most sophisticated Total War mods ever developed..."

  20. #20
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: How to make unique "user interface" for each culture group

    I tested a roman interface a while ago for RTW and it seemed to work fine from a mod-folder with no need to use a pack.... so I would recommend trying that first.
    Last edited by Makanyane; 02-21-2008 at 08:43.
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