Just played about an hour with the new patch and I agree that it just seems like it's finished now, much more polished. However I do have a slight concern involving ai factions engaging in more subterfuge. With activities like assassination attempts being considered transgressions, I fear alliances will be much harder to maintain. This has been my experience so far in my current game as the seleucids, with my long time allies (pre-patch) Thrace twice ending our alliance with failed assassination attempts (post-patch) in only three turns. I hope this not going to be a regular occurance.
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