EDIT: I've now got it to work so I've removed the pictures to make the page easier to view (though I've kept the one with the problem).
I've spent most of the day trying this and unfortunately I'm doing something wrong as well. Can anyone tell me what my mistake is?
Step 1) I picked a campaign tile as a base, welcome to 243, 53
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Step 2) I put a distinctive feature there
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Step 3) I saved it as "test", this created a new file called "test" which contained a map.wfc, which I put in my test_campaign folder (note the absence of a map.rwm
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Step 4) I added a custom_tiles_db.txt copied from the Sons of Mars campaign and altered for the new coordinates
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Step 5) To see if it had any effect I moved a convenient rebel, Captain Caspar, to 243, 53
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Step 6) I launched the game and went to the test campaign, Captain Caspar had moved. I sent an army to attack him, however on the battle map the 'distinctive feature' does not appear.
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I don't think it's a problem with the campaign as Caspar has been moved. I could be placing it somewhere else, but AFAICT the co-ordinates match. It could be a problem with the map.wfc file, however I've tried it with the .wfc in the Sons of Mars campaign and the Teutonberg forest with no difference in results.
So I'm stumped...![]()
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