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Thread: Putting features on the Campaign map (custom tiles)

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  1. #1
    Wandering Historian Member eadingas's Avatar
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    Default Re: Putting features on the Campaign map (custom tiles)

    Wonders are hardcoded to use off-map models. If you look closely, what you see on horizon for wonders are the same models that are used for campaign map (same goes for settlements and ports). I don't think we can duplicate that.

    We can always cover the features with hills and forests, so they wouldn't be visible anyway :)
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  2. #2
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Putting features on the Campiagn map (custom tiles)

    well I was saving as text too , may be i will try , tough I was actually tring to replace the pyramids with the actual real models , anyone knows how we can substituite them in the way that when playing near , close or above that square u play always with the real pyramid and not the blocky one?

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  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Putting features on the Campiagn map (custom tiles)

    Well you could make a custom tile and use it for all the squares around the wonder. For this purpose its convenient that they don't appear from neighboring tiles...

  4. #4
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Putting features on the Campiagn map (custom tiles)

    How can this be done?

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
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  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Putting features on the Campiagn map (custom tiles)

    Hm, are you still having trouble getting it to work?
    When you say you saved it as a txt file, I thank that ER meant that he doesn't have the setting on to show the extensions, so he saved it as .txt.txt instead of .txt.

    Maybe you might want to send me the files you've got?
    PM me if you send them...
    Last edited by Myrddraal; 04-15-2010 at 04:31.

  6. #6
    Wandering Historian Member eadingas's Avatar
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  7. #7
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Putting features on the Campiagn map (custom tiles)

    I know that someone had the same problem when making spartan historical battle. You have to use the cliff features... Which of course aren't big enough

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